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  1. #21
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Eloah View Post
    Honestly i would of preferred them keeping Wide Volley and removing Quick Nock, Quick Nock has a range limit, Wide Volley didnt so using it didn't require i be up the enemies arse.
    And the animation is a lot cooler than Quick Nock...
    (5)

  2. #22
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Eloah View Post
    Honestly i would of preferred them keeping Wide Volley and removing Quick Nock, Quick Nock has a range limit, Wide Volley didnt so using it didn't require i be up the enemies arse.
    So no aoe till 50 and one that costs a huge ton of tp? I do not think so. I am so happy of the removal of wide volley since doing that alone closes the skill gap significantly.

    I actually joked about removing that before once they started to bring up changes to lessen the skill gap, did not think they would actually do it.
    (0)
    Last edited by Ama_Hamada; 06-05-2017 at 08:27 AM.

  3. #23
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    I'm happy to see certain animations gone. Some of them were used to crash servers. It actually happened on the first night of the MGP event. Everyone in Balmung got forced out.
    (1)

  4. #24
    Player
    ZhaneX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Definitely agree with OP. I was really looking forward to being able to use Ring of Thorns in /gpose.
    (0)

  5. #25
    Player

    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,459
    Quote Originally Posted by Eloah View Post
    Did they indicate why they are removing ring of thorns. Is it the whole no AoE thing again, grr..... it was a decent AoE move better than that line one.
    If you mean Doom Spike, Doom Spike is better in most situations.

    On subject, yes I'd like to somehow see the animations stay. Though I wonder if we'll just see them used for new moves again in the later future.
    (2)

    http://king.canadane.com

  6. #26
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Honestly i would of preferred them keeping Wide Volley and removing Quick Nock, Quick Nock has a range limit, Wide Volley didnt so using it didn't require i be up the enemies arse.
    Quick Nock's range really isn't as short as many people seem to think it is after getting its trait.

    Wide Volley was rendered useless after the Bloodletter/Rain of Death update. You're spending more TP for the same amount of damage. Wide Volley basically became a noob trap so I'm glad something is being done about it.
    (1)

  7. #27
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,693
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by RaijinSupreme View Post
    yeah ring of thorns is the perfect animation for gpose. It sucks its gonna be gone.
    Loop the 1st to 3rd quarter for a pole dance.

    Coming soon to Mogstation, where a bedless /doze isn't indecent as long as you pay for it.


    Quote Originally Posted by Fynlar View Post
    Quick Nock's range really isn't as short as many people seem to think it is after getting its trait.

    Wide Volley was rendered useless after the Bloodletter/Rain of Death update. You're spending more TP for the same amount of damage. Wide Volley basically became a noob trap so I'm glad something is being done about it.
    Doesn't explain why the animation had to be removed. Heck, you could as easily just made Wide Volley the Quick Nock trait -- at over 12 yalms from the target, you can still use Quick Nock, but it consumes 20 more TP. The icon and animation will change to indicate the increased cost (becomes Wide Volley).
    (2)
    Last edited by Shurrikhan; 06-05-2017 at 11:35 AM.

  8. #28
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,343
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    Lol I love the animation for Ring of Thorns, glad to see it gone though. Triggers me to see people spam it @__@

    I am hoping for a way to still use it in /gpose
    (1)

  9. #29
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Why is no one talking about Dancing Edge ;_; you shall be missed.
    (2)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  10. #30
    Player RaizeGraymalkin's Avatar
    Join Date
    Nov 2014
    Posts
    263
    Character
    Volta Fross
    World
    Lamia
    Main Class
    Archer Lv 61
    Why in the world do people like Scourge so much? It's a boring ass side slash.
    (0)

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