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  1. #41
    Player

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    Mar 2011
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    Gridania
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    74
    Quote Originally Posted by grandm View Post
    i know why a certain class has a certain trait. what i'm asking is how a trait to increase your damage output can be passive. passive is when your weapons is away, no?
    Not in this context. It just means that it doesn't require any action to be taken. It is "always on."
    (1)

  2. #42
    Player
    Belial's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by grandm View Post
    i know why a certain class has a certain trait. what i'm asking is how a trait to increase your damage output can be passive. passive is when your weapons is away, no?
    It works the same way traits do now. You equip 'em, they work. No action is required.
    (0)

  3. #43
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by grandm View Post
    i know why a certain class has a certain trait. what i'm asking is how a trait to increase your damage output can be passive. passive is when your weapons is away, no?
    I think I can see where you're coming from now.

    Passive abilities is a game term that means its always on.
    Active abilities is a term that means the player (or NPC) has to turn on the ability themselves.

    Like eating a lalafell is an active ability. My body digests the rest passively.
    (3)

  4. #44
    Player
    Ruri's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Krausus View Post
    we already have the bar in game so unless they plan to remove that bar which it didnt state they where then i think it is a safe bet that it will still be there tomorrow.
    Well I know about THAT bar, But I mean does it require us to USE traits on the action bar since they have a recast time?
    (0)

  5. #45
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    Sep 2011
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    which makes sense until i read recast time, is this a typo then?
    (0)
    What I have shown you is reality. What you remember, that is the illusion.

  6. #46
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Belial View Post
    Traits have always had a separate bar, makes no sense to change that now.

    Edit:
    Theory, but what the recast timers could refer to is when these traits "go active." As not all traits are active at all times, some require ability triggers.

    Meaning, this trait activates due to WS1, Trait remains on cooldown for ~length of recast timer~.

    Not likely, but possible.
    Or it could me that if you swap jobs you can't immediately use the trait.
    (0)

  7. #47
    Player
    Ruri's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by grandm View Post
    which makes sense until i read recast time, is this a typo then?
    Thats the point of this thread but seem to be confusing people lol
    (0)

  8. #48
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    My thought is that the timers are so that you cannot immediately have the trait active when switching jobs. I can't think of an extreme example but say a GLA wanted to switch over to a mage class for immediate MP recovery during a boss battle. Something to that effect. Not sure if this is the reason but it makes sense to slightly nerf the changing of jobs during NM or boss battles. Prevents the job swapping = equipment swapping of FFXI.
    (0)

  9. #49
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Rubicon View Post
    Or it could me that if you swap jobs you can't immediately use the trait.
    That was mentioned earlier as well. Who knows, really. Now taking bets, patch drops first, dev responds first, go.
    (0)

  10. #50
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by grandm View Post
    which makes sense until i read recast time, is this a typo then?

    for now I'm assuming it is a typo, just like none of the CON traits being exclusive is probably also a typo.
    (1)

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