Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 60
  1. #11
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Traits are auto-equip upon leveling and do not need to be cast.

    The recast time is part of the template and likely within the week, you will see these removed from the traits.

    The Swift traits that affect cooldown timers are listing the new recast time of the action, which throws a monkey wrench into all this.
    (0)

  2. #12
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ruri View Post
    But then there will be 31 total actions if traits are on the bar. Only a max of 30 can be added.
    Fleet of Foot and other traits were never on your action bar. They were passive and never required a button press to interact with them. There is a totally separate section for them. Keep in mind, the action count is 15 main class abilities, 10 cross-class abilities, 5 job abilities. (when they come out)
    (0)

  3. #13
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Fiosha_Maureiba View Post
    Traits are auto-equip upon leveling and do not need to be cast.

    The recast time is part of the template and likely within the week, you will see these removed from the traits.

    The Swift traits that affect cooldown timers are listing the new recast time of the action, which throws a monkey wrench into all this.
    But wont that put it at 31 max actions/traits to be equipped ona 30 action max bar?
    (0)

  4. #14
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Orophin View Post
    Fleet of Foot and other traits were never on your action bar. They were passive and never required a button press to interact with them. There is a totally separate section for them. Keep in mind, the action count is 15 main class abilities, 10 cross-class abilities, 5 job abilities. (when they come out)
    Thats why Im asking if you need to put it on your actions bar (hence the recast time) Or if it is a typo?
    (0)

  5. #15
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by Ruri View Post
    But wont that put it at 31 max actions/traits to be equipped ona 30 action max bar?
    I'm sorry, I meant the auto-equip on traits will auto-equip these to our Trait slots. These traits will not appear on our Action Bar. The current interface only allows room for 10 Traits slots which may be adjusted (or replaced with a traits listing instead).
    (0)

  6. #16
    Player

    Join Date
    Sep 2011
    Posts
    838
    if the recast time is a typo/mistake then traits make sense (big oversight tho that one big page of typos)
    (0)
    What I have shown you is reality. What you remember, that is the illusion.

  7. #17
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Fiosha_Maureiba View Post
    I'm sorry, I meant the auto-equip on traits will auto-equip these to our Trait slots. These traits will not appear on our Action Bar. The current interface only allows room for 10 Traits slots which may be adjusted (or replaced with a traits listing instead).
    Ok so the recast time on traits are a typo then. Otherwise it would make no sense.
    (0)

  8. #18
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Ruri View Post
    But then there will be 31 total actions if traits are on the bar. Only a max of 30 can be added.
    Traits have always had a separate bar, makes no sense to change that now.

    Edit:
    Theory, but what the recast timers could refer to is when these traits "go active." As not all traits are active at all times, some require ability triggers.

    Meaning, this trait activates due to WS1, Trait remains on cooldown for ~length of recast timer~.

    Not likely, but possible.
    (0)
    Last edited by Belial; 12-13-2011 at 06:21 AM.

  9. #19
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Belial View Post
    Traits have always had a separate bar, makes no sense to change that now.
    Yep I agree. Hopefully I'm just reading the recast traits on the traits wrong then, or it was a typo /shrug
    (0)

  10. #20
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Ruri View Post
    Yep I agree. Hopefully I'm just reading the recast traits on the traits wrong then, or it was a typo /shrug
    Read my edit, it has a theory that's likely wrong but could fit with traits having recast timers.
    (0)

Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast

Tags for this Thread