Quote Originally Posted by Gidonoidon_Sur View Post
Although this is quite speculative given the patch has yet to arrive, however, I would like to hear your thoughts on combos.

In theory, combos seem like a great idea. More user input, debuffs, strategy, etc. However, in reality, I could see combos making a mess of an already shaky battle system. For one, I picture seeing parties (particularly 8-person) constant running around mobs in a nauseating mosh pit. Second, hate already bounces around without combos, I can't imagine how it will work with combos. For example, if one person pulls hate it could screw up combos for everyone else. Finally, the way mobs are now, very few monsters last long enough to even get off 1 or 2 skills for. In that regard, combos seem to have limited utility (i.e., solo, NMs).

Am I wrong? What are your thoughts/concerns?

I think Im fine with combos really only being for solo play and NMs if im in a group killing normal mobs I dont want it to last long enough to use combos. Then again its also good practice for people to learn hate management, there is a hate meter people really dont have any excuse anymore.