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  1. #1
    Player
    xJimmehx's Avatar
    Join Date
    Jun 2015
    Location
    Ul'Dah - 1.0, Limsa - 2.0
    Posts
    534
    Character
    Leon Manderville
    World
    Cactuar
    Main Class
    Warrior Lv 90
    I do. Word im hearing is, they are trying to remove big pulls and force tanks to focus tanking/healers healing/dps dpsing. Unless dps does a lot more damage i fear that dungeons will feel longer. War is losing its hp absorb that it uses during big pulls as well..Maybe it would balance out with samurai having huge skill potencies and the new stats.
    (0)

  2. #2
    Player
    Delorean's Avatar
    Join Date
    Sep 2013
    Posts
    714
    Character
    Altani Dotharl
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Quote Originally Posted by xJimmehx View Post
    I do. Word im hearing is, they are trying to remove big pulls and force tanks to focus tanking/healers healing/dps dpsing. Unless dps does a lot more damage i fear that dungeons will feel longer. War is losing its hp absorb that it uses during big pulls as well..Maybe it would balance out with samurai having huge skill potencies and the new stats.
    yeah i like ffxiv dungeons and stuff but when you have to grind them it really takes the piss when you're being forced to move at the speed of smell
    (0)

  3. #3
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by xJimmehx View Post
    I do. Word im hearing is, they are trying to remove big pulls and force tanks to focus tanking/healers healing/dps dpsing.
    It can't be for that reason, though. Forcing pulls to be smaller guarantees that even terrible tanks and healers will have gaping windows during which to DPS.

    Frankly it's only the largest, messiest pulls that actually force tanks to be more concerned with mitigation and that require more healing from the healer, and even then the obstacle of CS toggle that thwarted a lot of "casual" healers is removed as such in 4.0, so it's sort of a mixed message they appear to be sending.
    (0)