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  1. #11
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Personally I like 10 levels. WoW tried to do xpacs with only 5 levels and it just felt so unsatisfying. I WANT it to take some time to get to max level. I WANT to feel like there's a sense of distance between where I am and where I'm going.
    (4)
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?

  2. #12
    Player
    Zephanoa's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    301
    Character
    Vaeldus Lunarys
    World
    Ultros
    Main Class
    Warrior Lv 90
    Currently we have a structure that is vertical so it makes sense that we have levels. 5 or 10 levels? Doesn't particularly matter really to me. I can see though where it would make sense to just do 5 levels instead, especially since we -usually- don't get a new skill/trait at every level. Its bloat and meaningless bloat at that, I think if we wanted more levels we would want to space out the capability of getting levels with like... each patch? A good example would be like to at 5.0 71-72, 5.1 72-74, 5.3 74-76, 5.4, 76-78, and 5.6 78-80. I think instead of going vertical or horizontal, why not both?
    (0)

  3. #13
    Player
    Blanchimont's Avatar
    Join Date
    Jun 2015
    Posts
    302
    Character
    Viese Blanchimont
    World
    Ultros
    Main Class
    Pugilist Lv 80
    10 levels with each would just be consistent. If they chose that for the first, that should be the same for all. The problem that I foresee is that like with other games, the expansions are going to make the exp curve get out of hand since 50 to 60 took as long as 1 to 50. It was quite a grind from 58 to 60 for my Monk compared to the dungeon grinding that I could do with my Paladin and White Mage. I'm just worried that 60 to 70 is going to take as long as 1 to 60. If it is, then we are going to be in for a grindfest.
    (0)

  4. #14
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    10 is fine we need some sort of grind before people start saying they are bored i guess?
    (0)

  5. #15
    Player
    Jeatac's Avatar
    Join Date
    Apr 2017
    Posts
    24
    Character
    Chillor Killor
    World
    Ultros
    Main Class
    Dragoon Lv 70
    I was hoping for 20 levels!
    (0)

  6. #16
    Player
    Xenos88's Avatar
    Join Date
    Dec 2014
    Location
    New York
    Posts
    69
    Character
    Xenos Dragneel
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    Id say go for another 50 lol
    (0)

  7. #17
    Player
    Saerydoth's Avatar
    Join Date
    Jun 2015
    Posts
    53
    Character
    Saerydoth Skystrike
    World
    Ultros
    Main Class
    White Mage Lv 70
    It should ALWAYS be 10 levels per expansion, as long as they are adding levels. Blizzard tried the 5 levels per expansion for a few years with WOW and it was a miserable failure, really messed up 2 expansions.
    (0)

  8. #18
    Player
    Makeda's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Makeda Fyah
    World
    Ultros
    Main Class
    Reaper Lv 90
    Guild Wars did it best.

    No levels. No gear power creep.

    Just more story and content.

    The game has other problems - but it does this part right.
    (0)
    Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
    Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.

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