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  1. #11
    Player
    Didje's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    24
    Character
    Didje Lepreux
    World
    Moogle
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Marxam View Post


    The only gripe I have with war is how Infuriate can't be used outside of battle
    To my mind it is consistent if we do not loose the gauge points out of combat : in this case it is a way to prevent warriors to open the fight with a complete gauge by fulling it before the fight.
    If not ... that means they just don't like warriors !
    (0)

  2. #12
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Didje View Post
    with berserk its potency ups to 390, but it cost delays the next fell cleave, so its long term potency is 390-200 = 190 (to simplify : fell cleave cost is 50 gauge points for a 500 potency => 20 gauge points roughly a 200 potency cost on dps)
    Dunno how you're coming up with this, FC costs a GCD which means every time you use FC you're using it in place of something else, so the weight of FC is a GCD potency - FC potency. Upheavel, however, is a flat gain as it costs no GCDs and you can even immediately gain back it's cost in the next GCD (Maim, SS, BB, SE, and SP). With or without Berserk it takes 2 1/2 Upheavels to push back one FC. It's only fault is that it's just an oGCD damage skill, which is pretty boring, but at least it has a gauge cost to it that makes you have to plan out your GCDs.

    While I think WAR's rotation will be relatively static, I think people are having a bit of a dummy target mindset - WAR's rotation, as always, will depend on the fight. You assume that you're constantly able to build gauge and your rotation will line up perfectly, but in all likelyhood something in the fight will throw off your timings. As always with WAR (and most jobs), it's better to build a rotation on a per-fight basis.

    Also Onslaught is basically useless in it's current state so hopefully they buff it.

    And finally just my thoughts on WAR: I wasn't a fan of 3.0 WAR even though I stuck with it to the end, and now that we're just getting 3.0 WAR but even more FCs and less self healing I'm not really interested. I haven't been able to use IB since 2.0 and that was one of my biggest draws to the class as I liked planning out my IB usage mixed with my CD usage, it felt great to plan out my mitigation based on my GCDs as well as my damage. If content starts hitting hard and we're forced back into Defiance then I might return to WAR, but for now SAM and PLD look more appealing to me. A shame since I like WAR's story so much and it's aesthetic, but ah well I'd rather have fun than wield and axe and be a FC bot.
    (6)
    Last edited by SpookyGhost; 06-03-2017 at 10:18 PM.

  3. #13
    Player
    brosephhstalin's Avatar
    Join Date
    Dec 2016
    Posts
    5
    Character
    Jack Hauldren
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    I'm also really concerned about the status of warrior, most notably the loss of bloodbath and removal of strom's path debuff. Warrior's whole gimmick was not as much damage mitigation, but higher health and healing through damage done, and without bloodbath that takes away a significant portion of the uniqueness to the class. It also doesn't help that VIT is not being considered in tank damage formula anymore, and STR accessories will be role locked. So it kind of makes the fell cleaves teethless now.
    (2)

  4. #14
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    don't think i will ever use that charge attack since it only has 100 potency, consumes beast gauge and you can't use it as a pulling move since infuriate is unusuable pre battle
    not to mention berserk now is nothing more than poor man's fight or flight, same damage increase, same cooldown but the duration is 10 seconds shorter
    and bloodbath is gone too, this new war won't be as bad as 2.0 war, but it will be less fun to play than 3.0 war
    i might even change main job permanently if this is the direction they're taking
    (1)

  5. #15
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Takamorisan View Post
    why would anyone use it? Mobility? When Sprint is unlimited now?
    Dunno about the skill, but I would like to point out that Spring will be changed to last 10 seconds with a CD of 60
    Or at least thats how it looks here.
    (0)

  6. #16
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,106
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    I was a Warrior main for almost all of HW. But im not sticking to that in SB. 6 Fealcleaves.. yeah.. but with much smaller numbers... its a less quality and more quantity thing. IF i stay Tank then its gonna be Paladin. Otherwise im going Sam.
    (1)
    ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
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    ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
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  7. #17
    Player
    Didje's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    24
    Character
    Didje Lepreux
    World
    Moogle
    Main Class
    Warrior Lv 60
    Quote Originally Posted by SpookyGhost View Post
    Dunno how you're coming up with this,
    I just got it from the videos since the end of the media embargo
    Even out of GCD, the beast gauge cost is too expensive due to the delay of the next FC... I remind you that each FC done refreshes faster the CD of infuriate, too. So it may be necessary to cast a max of FC in order to use 3 infuriate during the CD of inner release ...
    I think that it is something to check on a dummy at the release, since the "real" potency and cost will be known at this moment. That's why i said this skill's utility has to be discussed
    (0)

  8. #18
    Player
    Didje's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    24
    Character
    Didje Lepreux
    World
    Moogle
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Araxes View Post
    I was a Warrior main for almost all of HW. But im not sticking to that in SB. 6 Fealcleaves.. yeah.. but with much smaller numbers... its a less quality and more quantity thing. IF i stay Tank then its gonna be Paladin. Otherwise im going Sam.
    They still have 2 weeks for changing .. Who knows ? Maybe they will re-think it a little meanwhile ...
    (0)

  9. #19
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Didje View Post
    They still have 2 weeks for changing .. Who knows ? Maybe they will re-think it a little meanwhile ...
    hopefully, the reaction of the warrior players has been mixed so far even a bit negative SE should change it when there's still time and not let the players wait 3 months in 4.1 to finally get it
    (1)
    Last edited by konpachizaraki; 06-04-2017 at 03:09 AM.

  10. #20
    Player
    Didje's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    24
    Character
    Didje Lepreux
    World
    Moogle
    Main Class
    Warrior Lv 60
    Quote Originally Posted by konpachizaraki View Post
    hopefully, the reaction of the warrior players has been mixed so far even a bit negative SE should change it when there's still time and not let the players wait 3 months in 4.1 to finally get it
    Yes ! i hope will not go back to 2.0 the "no warrior's land" ...
    (1)

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