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  1. #1
    Player
    Sighearth's Avatar
    Join Date
    Mar 2014
    Location
    Limsa Lominsa
    Posts
    184
    Character
    Axel Walker
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100

    SCH concern on DPS. Healers dps comparison

    So with all the WHM hate ( which I agree with it) we are overshadowing the SCH huge DPS nerf.
    Lets see what we lost:
    Miasma2, Bio1 and aero

    What we have nerfed:
    Shadow Flare now cant be up 100% of time
    We cant weave 3 energy drains now due the lack of instant gcds, so we have to clip a lot our gcd.
    Bane now is almost crap. 20% less dmg to each additional target + the fact that we have 1 less dot to spread with it.
    No longer 10% more dmg with Cleric Stance full time
    10% Mp recovery from aetherflow only.

    So we have 2 facts that are concerning to me as a SCH main:

    1: DPS have direct-hit, Tanks have tenacity and we have piety..
    It seems to me, that YoshiP wants the healers dps to become less and less impactful and the DPS gap is increasing.
    2: SCH on AOE
    Can you imagine using 2 dots, shadow flare, bane and nothing else to do but spam broil2 over and over in a dungeon?

    I'm not even counting the fact that our Shields pale to AST Noct. Our Aoe heals pale to both and even our fairy got 50 potency nerf on her embrace. What do have as our identity? being able to dps andd heal efficiently.
    Do we?
    Lets see the numbers (potency/min or 24 GCDs).
    WHM:
    aero3 x 2,5 -> 2,5 * 370 = 925
    Assize x 1 = 300
    StoneIV x 21,5 = 5590
    WHM total => 5590 + 925 + 300 = 6815
    ---------------------------------------------
    SCH: 24 GCDs
    Bio2 x 2 -> 350 * 2 = 700
    Miasma x 2,5 -> 300 * 2,5 = 750
    Energy Drain x 3 -> 150 * 3 = 450
    1 x Shadow flare = 250
    Broil2 x 19,5 -> 230 * 19,5 = 4485
    SCH total => 6635
    --------------------------------------------------
    AST 24 GCDS
    Combust2 x 2 -> 450 * 2 = 900
    Lord x1 = 300
    Malefic3 x 22 -> 22 * 210 = 4620
    Earthly Star x1 -> 200
    Total: 6020

    So, our dps is worse than WHM ( this was also true for HW) but WHMs were capped by their mana, making SCH the sustained DPS King. With the new WHM mana skill and mana regen over all, this problem is over. With the WHM being backlashed by the community, its huge the probability of WHM getting a buff. While the AST is cemented in the healing meta we lost our identity. (nerfed) Embrace yourselves fellow SCHs
    (12)
    Last edited by Sighearth; 06-03-2017 at 03:29 PM. Reason: Forum limit

  2. #2
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Maybe this is their not so subtle nudge that the healer dps meta needs to change?
    (2)

  3. #3
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Maybe this is their not so subtle nudge that the healer dps meta needs to change?
    You think?

    I think some of SCHs DPS will be given back once we've been taught our lesson
    (0)

  4. #4
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Maybe this is their not so subtle nudge that the healer dps meta needs to change?
    What does reducing the numbers change about the meta?

    They could nerf the DPS by 50% and it would still exist if you'd have spare time and resources from healing. If that's truly what it's supposed to be, then they're not just idiots, they're also learning resistant idiots, because that approach has already failed on tanks.
    (3)

  5. #5
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Zojha View Post
    Snip.
    Speaking of tanks, actually, I find it hilarious tank dps gets nerfed, and no tanks actually seem to care, but healers blow a gasket when they get nerfed.
    (2)

  6. #6
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Speaking of tanks, actually, I find it hilarious tank dps gets nerfed, and no tanks actually seem to care, but healers blow a gasket when they get nerfed.
    Because tanks are already starting to find ways around it. They also got several abilities that more than make up for the slight loss they'll incur for being forced into Fending accessories. The devs can nerf things however they fancy, until fights actually demand stronger mitigation and healing, people will focus on damage above everything else.
    (2)

  7. #7
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Speaking of tanks, actually, I find it hilarious tank dps gets nerfed, and no tanks actually seem to care, but healers blow a gasket when they get nerfed.
    Because as of now and probably in SB, healing is boring. There is downtime. Tanks have not downtime, they're dpsing constantly.
    (0)

  8. #8
    Player
    Poisonous's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    136
    Character
    Leezil Paige
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Zojha View Post
    What does reducing the numbers change about the meta?

    They could nerf the DPS by 50% and it would still exist if you'd have spare time and resources from healing. If that's truly what it's supposed to be, then they're not just idiots, they're also learning resistant idiots, because that approach has already failed on tanks.
    Healers wanting to dps if they have spare time and resources isn't what anyone is talking about. The meta is that healers have to push dps to a certain amount well past that, and optimize for dps.
    (2)

  9. #9
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Poisonous View Post
    The meta is that healers have to push dps to a certain amount well past that, and optimize for dps.
    "The meta" is for every job to use their given toolkit as efficiently as possible within the context of the content. DPS demands on healers are a consequence of that meta.

    You still optimize for DPS with all the resources/time not required for healing, because that's still the most efficient, because healing is still only as useful as it is required - healing has no intrinsic value. That hasn't changed. You only pull lower numbers while optimizing your DPS. It's not a meta-change, it's a nerf and an inconsequential one.

    It's completely irrelevant how much DPS you end up pulling. Any DPS is better than overhealing and unused resources and that's the only alternative. Big whoop.
    (6)

  10. #10
    Player
    Nathair's Avatar
    Join Date
    Mar 2015
    Posts
    51
    Character
    Saoghal Fuadan
    World
    Raiden
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Zojha View Post
    All of this
    The healer dps required in raid is not a fixed number, it depends on the healer dps kit and ability. We'll end up doing less dps, sure, but we'll still do dps.
    The nerf to bane was stupid and only impactful in dungeons, which will be a pain and many of us will try leveling as SMN or every dungeon will be sastasha in trash pulls: set the fairy, dot, bane, SF, afk while Eos does everything because using a single target skill in a 5+ pull can be done even while alt-tabbed.
    (3)
    I gave up on expecting tank/healer balance after SB.

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