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  1. #28
    Player
    Verdan's Avatar
    Join Date
    Sep 2013
    Posts
    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70
    Quote Originally Posted by RichardButte View Post
    Hypothetically, if they can make the value of the cards beneficial enough that they're worth bringing a healer with a lower overall healing potency, it could work.

    But seeing as how there's so much RNG involved, they'd either need to buff the crap out of the cards or rework them entirely.

    With RNG, it would be a razor thin line between "OP" and "not worth using, ever".
    If each card was a spell you could cast, you could be a bad white mage with weak shields and still be an interesting healer. With them being a draw, there's just no way. They'd either be too powerful or be useless because you'd never get the power you need. The class needs to be a totally different type of healer for things to ever really fall into the right place. Maybe a HoT healer so that you'll have time to mess with cards? As it stands, it'll be doing a swing from "weak and bad" to "waaay too powerful" forever, because the design is just flawed.

    Also my bad on the 40 seconds thing, I didn't play an Ast long enough to get the trait. It got less interesting for me when I could light cards on fire and most cards then became a 'nope, light it on fire'
    (2)
    Last edited by Verdan; 06-16-2017 at 01:15 PM.