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  1. #1
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    For people who keep saying lady card 500 heal potency is too high
    1. Chance to get ladycard is 50:50 being the other is lord card
    2. You only get the lady/lord crowns card IF you have a card you dont want to use
    3. You draw card every 30s

    So... Every 30s draw a card which majority of the time will be use for royal road and keep in spread AND 50:50 chance to get lady card

    Long cooldown, almost no wasted card and luck dependent.... I say 500 potency is fair. Keep in mind this is normal mobs scenario where the ast can leisurely prepping their card, in boss fight i think you better of with your healing spell instead of gambling on lady card
    (6)

  2. #2
    Player
    AstroZombie's Avatar
    Join Date
    Jun 2017
    Posts
    29
    Character
    Godric Wright
    World
    Balmung
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by gumas View Post
    Snip
    The entire problem with this is that the addition of minor arcana, either Lord or Lady, means that the RNG in Astro has been mitigated fully- no matter what the card you draw is now useful for something and you never have to discard to preserve your royal road again. The worst case scenario for a card draw is now a 500 potency heal. On top of all their other buffs that's bonkers. The one way in which the class might sometimes under perform (bad card draws), which was contingent entirely on luck, is now a button press away from turning into more free off-global healing / damage. The least they could have done is make it so that Astro's literal consolation prize for bad card draws wasn't in and of itself another powerful ability.
    (5)

  3. #3
    Player
    FreakinRican's Avatar
    Join Date
    Sep 2016
    Posts
    16
    Character
    Xivilai Zurc
    World
    Famfrit
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by AstroZombie View Post
    ... RNG in Astro has been mitigated fully- ...
    Until we can draw balance on demand (we shouldn't) this statement is false. Being able to do something with a bad card other than click it off means that we aren't wasting another 30 seconds.
    (8)
    The Threads of Fate Have Been Tied.

  4. #4
    Player
    AstroZombie's Avatar
    Join Date
    Jun 2017
    Posts
    29
    Character
    Godric Wright
    World
    Balmung
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by FreakinRican View Post
    Until we can draw balance on demand (we shouldn't) this statement is false. Being able to do something with a bad card other than click it off means that we aren't wasting another 30 seconds.
    You're right, I misspoke. It still helps mitigate RNG and turns the worst possible outcome before "discarding a card because it would be a waste of your royal road" into the significantly better "a strong off global heal or damage ability". That's a significant buff regardless even before looking at Lord and Lady's potency.
    (1)

  5. #5
    Player
    MsTanya's Avatar
    Join Date
    Jun 2017
    Posts
    100
    Character
    Tanya Fierlaine
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    The entire point of the card system was gambling for a boon to the party, be that result a success or a flop, just like real gambling. Now its just oh hey mash this key every 30 seconds and you're bound to get something good no matter what. Its taken the entire initial concept of the card rng system and turned it into a joke. It needs a drawback or potencies need to be adjusted, which I'm sure they probably have been doing, just speaking based off of what we have access to in terms of information.
    (2)