are we ever gonna get a real "Repair All" function at the mender that actually repairs ALL?
job switching or tab clicking is getting tedious.![]()
are we ever gonna get a real "Repair All" function at the mender that actually repairs ALL?
job switching or tab clicking is getting tedious.![]()
Probably not as I don't think anything has been mentioned about that.
the repair all button for equipped gear is enough fo me. Don't want to repair not equipped gear and waste darkmatter on gears that go to the GC at the next visit.
say wha? you can't waste dark matter, it adds 100% regardless where it is at.
also this is something i wondered about, why does SE bloat us with redundant menus anyway?
I want a npc in trial's, dungeons, raids that will repair gear.
I can kind of agree with that train of thought, as long as they're at the entrance at the start of the run, but that also just kind of completely removes the point of gear degrading anyhow. What real point IS there to gear degrading, you ask? Um, to punish people who don't pay attention after multiple runs or who are too cheap to spend a few hundred gil to repair? Now that I think about it, given how long gear lasts as is, and how cheap it is to repair, is there a real reason for the degradation?
I would like to see this option be added to crafters aswell.
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