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  1. #1
    Player
    Ayerinn's Avatar
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    Jun 2015
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    451
    Character
    Az Zurrei
    World
    Behemoth
    Main Class
    Bard Lv 70
    Quote Originally Posted by DaikiKiyoshi View Post
    Eh, it's more than possible to finish a complete anima from the very first stage with the time we have left before SB. And it will likely stay the best weapon until level 66-67, and will likely be used to skip the first stage of the SB relic. It's far from worthless.
    will it? ilvl 270 drops from the level 63 dungeon...just saying (obviously we don't know about weapon drops specifically though.) I want a few of them for glamour but will wait until the inevitable nerf in 4.0 before bothering with it.
    (3)

  2. #2
    Player
    Valinis's Avatar
    Join Date
    Jan 2014
    Posts
    175
    Character
    Miuna Shiodome
    World
    Tonberry
    Main Class
    Paladin Lv 70
    Finished Anima will likely allow you to skip the first stage of the next weapon as others have said. Time wise, a friend of mine was in a similar spot to you and managed to finish in about 2 weeks, so you've probably got enough time if you buckle down.
    (1)

  3. #3
    Player
    whiteblade89's Avatar
    Join Date
    Jun 2015
    Posts
    374
    Character
    Auron Vale
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ayerinn View Post
    will it? ilvl 270 drops from the level 63 dungeon...just saying (obviously we don't know about weapon drops specifically though.) I want a few of them for glamour but will wait until the inevitable nerf in 4.0 before bothering with it.
    While this is true, anima stats will likely be way better than any dungeon gear until 66-67. It was the same when HW dropped, iirc. Zeta weapon stats were more desirable for a decent chunk of the leveling process. They might do it differently this time around, it's possible. But I'm predicting that this trend will be the same in SB.
    (0)

  4. #4
    Player
    Ayerinn's Avatar
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    Jun 2015
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    451
    Character
    Az Zurrei
    World
    Behemoth
    Main Class
    Bard Lv 70
    Quote Originally Posted by whiteblade89 View Post
    While this is true, anima stats will likely be way better than any dungeon gear until 66-67. It was the same when HW dropped, iirc. Zeta weapon stats were more desirable for a decent chunk of the leveling process. They might do it differently this time around, it's possible. But I'm predicting that this trend will be the same in SB.
    sure - but all that work for a few hours of use while leveling though? I mean, if you have literally nothing else to spend your time on in the next few weeks - why not.
    (3)

  5. #5
    Player
    whiteblade89's Avatar
    Join Date
    Jun 2015
    Posts
    374
    Character
    Auron Vale
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ayerinn View Post
    sure - but all that work for a few hours of use while leveling though? I mean, if you have literally nothing else to spend your time on in the next few weeks - why not.
    Youre definitely not wrong. Don't misunderstand, I'm by no means saying OP should do it (unless he/she has needs to kill time). I have 2 finished animas, but that's because I had a lot of time to dedicate to them. With SB just weeks away, I'd say screw the anima and just get a Shire weapon lol
    (1)
    Quote Originally Posted by alimdia View Post
    It really isn't that hard to treat other people like human beings.

  6. #6
    Player
    Yahallo's Avatar
    Join Date
    Nov 2015
    Posts
    343
    Character
    Mana Kurogane
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Ayerinn View Post
    will it? ilvl 270 drops from the level 63 dungeon...just saying (obviously we don't know about weapon drops specifically though.) I want a few of them for glamour but will wait until the inevitable nerf in 4.0 before bothering with it.
    ilvl isn't necessary everything, and if we look at Heavensward, we can probably predict a bit on how long the weapons can last.

    I'll be using Dragoon for my example:

    Relic
    Longinus Zeta: i135

    Whites
    Titanium Folk: i139

    Adamantrite Trident: i150

    The Relic weapon greatly outclasses the white gear in weapon damage, and I believe the additional stats do not make up for the weapon damage difference (I don't remember the exact weights). Of course, a High Quality version may be different, but I don't have the numbers for those. In this case, the Relic Weapon could last someone all the way to 60 if they don't get a weapon from a dungeon, and despite the ilvl increase it would be a downgrade from the relic.

    Dungeon Weapons
    Grasitha: i136

    Halonic Ostiary's Halberd: i142

    The i136 dungeon weapon and the relic are more or less on par with one another; the weapon damage is the same and the stat differences seem rather negligible. This means the Relic Weapon is still essentially top dog at level 55. Now the i142 dungeon weapon is where the Relic stops becoming Top Dog; +1 Weapon damage, more strength, and I assume secondaries are in a similar position. The i147 requires level 57, meaning your relic weapon is lasting you until you reach 57, and this is assuming the dungeon weapon even drops for you to begin with.

    The Relic Weapons found their match at level 55 and their superior at 57 in dungeon drops. This isn't to say that the Anima Weapon will definitely find their match at 65 and their superior at 67, it just says there is a bit of a precedence for the Anima Weapon to last until 67, or all the way to 70 if the dungeon weapons don't drop for them.
    (2)

  7. #7
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Yahallo View Post
    ilvl isn't necessary everything, and if we look at Heavensward, we can probably predict a bit on how long the weapons can last.

    I'll be using Dragoon for my example:

    RelicLonginus Zeta: i135

    Whites
    Titanium Folk: i139

    Adamantrite Trident: i150

    The Relic weapon greatly outclasses the white gear in weapon damage, and I believe the additional stats do not make up for the weapon damage difference (I don't remember the exact weights). Of course, a High Quality version may be different, but I don't have the numbers for those. In this case, the Relic Weapon could last someone all the way to 60 if they don't get a weapon from a dungeon, and despite the ilvl increase it would be a downgrade from the relic.

    Dungeon Weapons
    Grasitha: i136

    Halonic Ostiary's Halberd: i142

    The i136 dungeon weapon and the relic are more or less on par with one another; the weapon damage is the same and the stat differences seem rather negligible. This means the Relic Weapon is still essentially top dog at level 55. Now the i142 dungeon weapon is where the Relic stops becoming Top Dog; +1 Weapon damage, more strength, and I assume secondaries are in a similar position. The i147 requires level 57, meaning your relic weapon is lasting you until you reach 57, and this is assuming the dungeon weapon even drops for you to begin with.

    The Relic Weapons found their match at level 55 and their superior at 57 in dungeon drops. This isn't to say that the Anima Weapon will definitely find their match at 65 and their superior at 67, it just says there is a bit of a precedence for the Anima Weapon to last until 67, or all the way to 70 if the dungeon weapons don't drop for them.
    Some misinformation here but I really do not blame you, I blame SE. They really should make NQs reflect their real level. The only issue with that you can meld NQs with primary stats to offset it. 2 things to keep in mind, you forgot NQs are below their ilevel in stats, compare a i250 weapon NQ to pvp weapon, the 235 ones, almost alike cept a few points off in stats. Dungeon gear =HQ, HQ IS THE REQUIREMENT IN THIS GAME! i doono why NQ even exists. It does not matter what color it is, just Ilevel and the HQ 56 weapon is 1D more, going by this logic you pretty much have a 275 relic be close to whatever awaits at 66 and be a bit under 67-69 weapons, and needs to be replaced at 70.

    Also keep in mind that relic your linked has custom subs stats, not no sub stats.
    (0)
    Last edited by Hamada; 06-03-2017 at 03:26 PM.

  8. #8
    Player
    Yahallo's Avatar
    Join Date
    Nov 2015
    Posts
    343
    Character
    Mana Kurogane
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Hamada View Post
    Some misinformation here but I really do not blame you, I blame SE. They really should make NQs reflect their real level. The only issue with that you can meld NQs with primary stats to offset it. 2 things to keep in mind, you forgot NQs are below their ilevel in stats, compare a i250 weapon NQ to pvp weapon, the 235 ones, almost alike cept a few points off in stats. Dungeon gear =HQ, HQ IS THE REQUIREMENT IN THIS GAME! i doono why NQ even exists. It does not matter what color it is, just Ilevel and the HQ 56 weapon is 1D more, going by this logic you pretty much have a 275 relic be close to whatever awaits at 66 and be a bit under 67-69 weapons, and needs to be replaced at 70.

    Also keep in mind that relic your linked has custom subs stats, not no sub stats.
    The problem with HQ is that the game may not give you them. I took a look at the 3.0 Story quest and I only saw two times they gave weapons, 54 and 58. I am going to assume they were HQ (because honestly, it has been way too long) which means you will replace it at level 58 if your dungeon weapon doesn't drop (because let's face it, HQ crafted weapons are probably going to be overpriced on the market board), and as nice as materia is, they don't really match the weight of weapon damage (maybe a grade V in a primary stat).

    Also I never said the relic had no sub stats. I don't think I said anything that should even imply that. I also never said color mattered, I said the actual stats mattered.
    (0)
    Last edited by Yahallo; 06-03-2017 at 05:34 PM.

  9. #9
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Yahallo View Post
    The problem with HQ is that the game may not give you them. I took a look at the 3.0 Story quest and I only saw two times they gave weapons, 54 and 58. I am going to assume they were HQ (because honestly, it has been way too long) which means you will replace it at level 58 if your dungeon weapon doesn't drop (because let's face it, HQ crafted weapons are probably going to be overpriced on the market board), and as nice as materia is, they don't really match the weight of weapon damage (maybe a grade V in a primary stat).

    Also I never said the relic had no sub stats. I don't think I said anything that should even imply that. I also never said color mattered, I said the actual stats mattered.


    Quote Originally Posted by Yahallo View Post
    ilvl isn't necessary everything, and if we look at Heavensward, we can probably predict a bit on how long the weapons can last.

    I'll be using Dragoon for my example:

    Relic
    Longinus Zeta: i135

    Whites
    Titanium Folk: i139

    Adamantrite Trident: i150

    The Relic weapon greatly outclasses the white gear in weapon damage, and I believe the additional stats do not make up for the weapon damage difference (I don't remember the exact weights).
    Now get what I said what I said? It does not, HQ IS STANDARD when it comes to this game, does not matter how it is priced. When you said "additional stats do not make up for the weapon damage difference " it sounded like you where implying relic had no sub stats because it did not make up difference, even though you can make sub stat optimal. Even if you did not mean this, I am trying to explain why it is confusing and why it was wrong to say relic was better then i139, implying relic have special heavier stats when they don't, its just NQs are gimp for their ilevel, and color border doesn't matter, just true ilevel.

    NQ are gimp stats and not the true ilevel. That is why you can meld prime stat boosts in them. I commented on what you where implying, gave the wrong messages. How hard or how much a HQ cost does not change the fact HQ is the standard requirement and NQ is below the true ilevel stats.






    HQ= dungeon drops (true requirement) / NQ > gimp stats and lets you meld primes to make up for it
    235 > 250 NQ, 9 D is a lot
    (0)
    Last edited by Ama_Hamada; 06-03-2017 at 11:42 PM.

  10. #10
    Player
    Yahallo's Avatar
    Join Date
    Nov 2015
    Posts
    343
    Character
    Mana Kurogane
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Ama_Hamada View Post
    Now get what I said what I said? It does not, HQ IS STANDARD when it comes to this game, does not matter how it is priced. When you said "additional stats do not make up for the weapon damage difference " it sounded like you where implying relic had no sub stats because it did not make up difference, even though you can make sub stat optimal. Even if you did not mean this, I am trying to explain why it is confusing and why it was wrong to say relic was better then i139, implying relic have special heavier stats when they don't, its just NQs are gimp for their ilevel, and color border doesn't matter, just true ilevel.

    NQ are gimp stats and not the true ilevel. That is why you can meld prime stat boosts in them. I commented on what you where implying, gave the wrong messages. How hard or how much a HQ cost does not change the fact HQ is the standard requirement and NQ is below the true ilevel stats.
    I think it would be obvious to most people that relic would have sub stats and that I was talking about how the i150 NQ White had higher Str and Vit and would likely have higher Crit and Det, and how those additional stats would not make up for the higher weapon damage on the Relic. Like I don't think people would go as far as to think relic didn't have the secondary stats. Furthermore, I already added a disclaimer on the HQ version in the form of, "Of course, a High Quality version may be different, but I don't have the numbers for those." This is a situation where longevity and efficiency is a factor, so price does matter in this discussion.

    In this situation, price and the difficulty of obtaining during the leveling process does matter for the intent of whether or not the Anima weapon is worth obtaining. If upgrading to a HQ crafted weapon costs a large amount of money, they are likely not going to be a viable replacement. Sure if a player had ridiculous amounts of gil and could spend without making a dent in their wallet then I could consider HQ crafted a replacement, but not everyone has that much girl.

    I am calling White Gear, White Gear, because I don't have another term for them. If I really was implying that the color mattered, would I say Relic Gear couldn't be replaced or something like that? As far as I understand, the FFXIV Rarity system goes Purple/Blue > Green > White, but I only grouped them in the manner in which they are obtained. Rather I focused on the actual stats in regards as to why they are better; it is easier to compare actual stats then to look at "true ilevel" when I don't have the stats on HQ Whites.

    I feel like you are nitpicking on how I decided to organize the data.
    (0)

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