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  1. #1
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Yahallo View Post
    ilvl isn't necessary everything, and if we look at Heavensward, we can probably predict a bit on how long the weapons can last.

    I'll be using Dragoon for my example:

    RelicLonginus Zeta: i135

    Whites
    Titanium Folk: i139

    Adamantrite Trident: i150

    The Relic weapon greatly outclasses the white gear in weapon damage, and I believe the additional stats do not make up for the weapon damage difference (I don't remember the exact weights). Of course, a High Quality version may be different, but I don't have the numbers for those. In this case, the Relic Weapon could last someone all the way to 60 if they don't get a weapon from a dungeon, and despite the ilvl increase it would be a downgrade from the relic.

    Dungeon Weapons
    Grasitha: i136

    Halonic Ostiary's Halberd: i142

    The i136 dungeon weapon and the relic are more or less on par with one another; the weapon damage is the same and the stat differences seem rather negligible. This means the Relic Weapon is still essentially top dog at level 55. Now the i142 dungeon weapon is where the Relic stops becoming Top Dog; +1 Weapon damage, more strength, and I assume secondaries are in a similar position. The i147 requires level 57, meaning your relic weapon is lasting you until you reach 57, and this is assuming the dungeon weapon even drops for you to begin with.

    The Relic Weapons found their match at level 55 and their superior at 57 in dungeon drops. This isn't to say that the Anima Weapon will definitely find their match at 65 and their superior at 67, it just says there is a bit of a precedence for the Anima Weapon to last until 67, or all the way to 70 if the dungeon weapons don't drop for them.
    Some misinformation here but I really do not blame you, I blame SE. They really should make NQs reflect their real level. The only issue with that you can meld NQs with primary stats to offset it. 2 things to keep in mind, you forgot NQs are below their ilevel in stats, compare a i250 weapon NQ to pvp weapon, the 235 ones, almost alike cept a few points off in stats. Dungeon gear =HQ, HQ IS THE REQUIREMENT IN THIS GAME! i doono why NQ even exists. It does not matter what color it is, just Ilevel and the HQ 56 weapon is 1D more, going by this logic you pretty much have a 275 relic be close to whatever awaits at 66 and be a bit under 67-69 weapons, and needs to be replaced at 70.

    Also keep in mind that relic your linked has custom subs stats, not no sub stats.
    (0)
    Last edited by Hamada; 06-03-2017 at 03:26 PM.

  2. #2
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Yahallo View Post
    The problem with HQ is that the game may not give you them. I took a look at the 3.0 Story quest and I only saw two times they gave weapons, 54 and 58. I am going to assume they were HQ (because honestly, it has been way too long) which means you will replace it at level 58 if your dungeon weapon doesn't drop (because let's face it, HQ crafted weapons are probably going to be overpriced on the market board), and as nice as materia is, they don't really match the weight of weapon damage (maybe a grade V in a primary stat).

    Also I never said the relic had no sub stats. I don't think I said anything that should even imply that. I also never said color mattered, I said the actual stats mattered.


    Quote Originally Posted by Yahallo View Post
    ilvl isn't necessary everything, and if we look at Heavensward, we can probably predict a bit on how long the weapons can last.

    I'll be using Dragoon for my example:

    Relic
    Longinus Zeta: i135

    Whites
    Titanium Folk: i139

    Adamantrite Trident: i150

    The Relic weapon greatly outclasses the white gear in weapon damage, and I believe the additional stats do not make up for the weapon damage difference (I don't remember the exact weights).
    Now get what I said what I said? It does not, HQ IS STANDARD when it comes to this game, does not matter how it is priced. When you said "additional stats do not make up for the weapon damage difference " it sounded like you where implying relic had no sub stats because it did not make up difference, even though you can make sub stat optimal. Even if you did not mean this, I am trying to explain why it is confusing and why it was wrong to say relic was better then i139, implying relic have special heavier stats when they don't, its just NQs are gimp for their ilevel, and color border doesn't matter, just true ilevel.

    NQ are gimp stats and not the true ilevel. That is why you can meld prime stat boosts in them. I commented on what you where implying, gave the wrong messages. How hard or how much a HQ cost does not change the fact HQ is the standard requirement and NQ is below the true ilevel stats.






    HQ= dungeon drops (true requirement) / NQ > gimp stats and lets you meld primes to make up for it
    235 > 250 NQ, 9 D is a lot
    (0)
    Last edited by Ama_Hamada; 06-03-2017 at 11:42 PM.

  3. #3
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Just if you like the look of it for glam, otherwise at this point in time not worth it. Augmented Shire weapons are just fine
    (4)

  4. #4
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Depends what you want and what you have.

    It is very likely you can use a full relic to get to 70, at the very least up to 67 or so. It also has the usefulness of being able skip the first step of the next one (likely) and if you are truly "2/3 or so through the umbrite/crystal sand upgrade phase for the 240 level." the rest of the steps is 2-4 days total if you grind it out. In 5 days I had a friend that had all the items saved up for 2 relics, and in these 5 days (after .. the maybe.. month or 2 of dailies) did lights , dfs, etc for 2 relics.

    The only little issue I see is you do not have the benefit of having 2 weeks for those quests for clusters. even just doing the 3 leveling for this week................ if you get the umbrite stage done over the weekend, you can do this week and next week's weekly for clusters to be 36, so I def recommend getting it done over the weekend so you can do the weekly. (since you would only need 14 after doing the weekly twice)
    (0)

  5. #5
    Player
    NefarioCall's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80
    Should you do anything endgame gear related in a vertical MMO?
    Anything you ever work for will be replaced every next cycle till this game sputters and dies.
    (0)
    --------------
    http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
    Make it happen.

  6. #6
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    HW used the ARR relic as a small shortcut in one of the steps in the HW relic, so it won't be too far fetched to think they'll do it again so I say go for it.
    (3)

  7. #7
    Player
    rxnin's Avatar
    Join Date
    Jul 2015
    Location
    Konoha
    Posts
    135
    Character
    Kandy Kayn
    World
    Zalera
    Main Class
    Ninja Lv 80
    If you're going for glamour or achievement, then yes complete the anima.

    If you're going for iLvl, then run PotD or Zurvan EX, for use of a better time.
    (1)

  8. #8
    Player
    Gaj85's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    102
    Character
    Cecilious Spina
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    I too am almost to 240 on my Anima. I know I wont get to use it much but I said screw it. I plan to at least get it to 260 before SB comes out. I use the 270 Shire staff so I am not in dire need of the Anima, at this point it is just something to keep me busy until SB.
    (1)

  9. #9
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    That question, you really should be asking yourself. Is it worth it to you? It is your time and dollar that goes into it, and no one else.

    That said, some things you should consider before making your decision, and assuming it follows the Zodiac relic.

    - It will still be the best weapon almost all the way to 70, and it won't be until level 70 that iLv really jumps. I used my Zodiac weapons until lv58, as this was the level that the magic damage stat finally beat out the relic's.
    - It will very likely still be the best looking weapon you can have until the next relic. Though this is subject to personal taste.
    - You can always go back and finish it should you want it for glamour
    - You could find the story behind it fun and interesting
    - Other options are available if wanting to jump into Stormblood
    (0)

  10. #10
    Player
    Shadotterdan's Avatar
    Join Date
    Nov 2014
    Posts
    222
    Character
    Shalala Shala
    World
    Hyperion
    Main Class
    Paladin Lv 90
    For me, I consider the relic/anima weapons about the same as any other sidequest. I don't do it for the weapon but for the story involved (both what is revealed and for my own sakes of saying my character did all that in my personal canon)
    (1)

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