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  1. #151
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by ShaolinMike View Post
    That's all well and good, but Titan doesn't have Provoke. So do you kite the mobs in hopes that he'll grab aggro back? That sounds less than enjoyable.
    Man up, cast some spells and kill the thing. Like every other DPS job in the game.

    Besides, when you'll summon Demi-Bahamut, Titan will go away anyway. So, as I said, better start now learning not to count on having an invincible pet behing able to tank all day long.

    Quote Originally Posted by Dyvid View Post
    Thats great unless it's something like a FATE boss, then once Titan dies and the boss still has 50% hp, you're tanking him. This now leave the bigger question, what's the point of Titan-Egi and what was the point of removing Sustain anyway?
    Oh no, SMN can't solo Fate bosses anymore. What will we do? Oh, I know, we'll do like every other DPS job in the game.

    Our days being all-mighty and being able to tank, heal and DPS at the same time are over. Deal with it.
    (1)
    Last edited by Fyce; 06-18-2017 at 02:40 PM.

  2. #152
    Player
    CatoLeo's Avatar
    Join Date
    Jun 2017
    Posts
    1
    Character
    Cato Leo
    World
    Faerie
    Main Class
    Summoner Lv 58
    One of the things they could do to help make ends meet for us would be natural combat regen on titan.
    Having sustain back would be nice but I do understand somewhat why they removed it too.

    Most of the issues I have with Summoner lies in pre level 50, what makes me want to play summoner to level 50?
    and its not like you have access to stuff like DWT or Demi-Bahamut, so its a MAJOR nerf to lower level summoner.
    one of the stupid things I wish they would do to help lower level summoner is to let them have Ruin mastery earlier on, around where you normally would have gotten the trait "enhanced pet actions" which is basically what ruin mastery replaced!
    possibly a bit later where a summoner starts really feeling the loss of the extra dot so they have something to get them to level 50 and beyond. (and its not like we get more enkindles then we should since that is an entirely different trait altogether.)
    (0)

  3. #153
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Fyce View Post
    Man up, cast some spells and kill the thing. Like every other DPS job in the game.

    Besides, when you'll summon Demi-Bahamut, Titan will go away anyway. So, as I said, better start now learning not to count on having an invincible pet behing able to tank all day long.

    Oh no, SMN can't solo Fate bosses anymore. What will we do? Oh, I know, we'll do like every other DPS job in the game.

    Our days being all-mighty and being able to tank, heal and DPS at the same time are over. Deal with it.
    Didn't say I can't solo 'em, I said what's the point of Titan-Egi now and why was sustain even removed? Learn to read.
    (11)

  4. #154
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Maybe they nerfed <60+ cls' (read Sch got probs as well in low level f.e) in generell to sell their jump-potions? ;3
    Not that serious bout that thought but well paranoia-ones could think bout it ^^
    (0)

  5. #155
    Player
    Imoye's Avatar
    Join Date
    Sep 2013
    Posts
    285
    Character
    Onywen Fraelia
    World
    Ragnarok
    Main Class
    Arcanist Lv 90
    Summoner right now is garbage. Remove the bahamut and give me my spells back. The AoE damage is pure trash and the class feels dumbed down.
    What a load of trash. Tempted to refund the entire expansion.

    GG.
    (3)

  6. #156
    Player
    CodeAscalon's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    133
    Character
    Ascalon Belmont
    World
    Lich
    Main Class
    Summoner Lv 99
    Quote Originally Posted by Len View Post
    Aetherpact - Devotion really is the disappointment I thought it would be.

    Nevermind the fact that it's effect is pathetic and it's applied to a random party member. The delay it has is similar to Enkindle where you pet will either turn or move toward the party member and then cast the ability.

    It feels like the dev. team wanted us to have another ability our pet could use to possibly proc Further Ruin and just sloppily came up with Aetherpact. I hope they revisit this.
    Same... Leveling hasn't felt so unsatisfying like leveling SMN to 64.

    Quote Originally Posted by Dyvid View Post
    Ruin Mastery seems to proc often enough

    Your's does? I can barely feel it. Since the animation was also done kinda, weak..yeah dunno. I feel like redmage got all the love for fancyness.
    (3)
    Last edited by CodeAscalon; 06-18-2017 at 08:48 PM.

  7. #157
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Dyvid View Post
    Didn't say I can't solo 'em, I said what's the point of Titan-Egi now and why was sustain even removed? Learn to read.
    Quote Originally Posted by Fyce View Post
    It's a HP buffer which act as a tempoary shield before the enemy starts attacking you.
    If I had to learn how to read, I'd not be asking you to teach me for sure.

    I use Titan-Egi all the time when doing my quests and FATEs on the way. It almost never dies, and absolutly never caused me any issue when it did.
    (1)

  8. #158
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Fyce View Post
    snip
    If you can't kill an enemy before Titan-Egi is killed (outside of dungeons, trials, and raids, obviously), you likely have no business fighting it in the first place. You'd be better off using Garuda or Ifrit's extra DPS to burn it down instead of using Titan as an "HP Buffer." The removal of sustain only proves how poor a concept "tank" pets are without a means to maintain them.

    Not only was the removal of Sustain a slap in the face to summoners (and Scholars to a certain extent), they saw fit not to adjust physick to scale with our main attribute, while giving red mage a healing spell that scales with theirs. I'd much rather they remove physick from summoner and give us sustain instead. There is no situation where a paltry heal of 500ish HP means anything to a summoner, solo or otherwise.
    (6)

  9. #159
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Spellbinder View Post
    -snip-
    A lot of enemies in the open world cast AoEs. Titan-egi allows us to completly ignore those. It also helps to reduce issues you may have if you aggro more enemies than you can handle on your own (would it be on purpore or by accident). This is especially true during FATEs.
    While its DPS is lower than Ifrit and Garuda, it mostly doesn't matter in open world content.

    It's still the most "comfortable" pet to have when doing hours and hours of questing.

    Having a situational pet is fine.
    (1)

  10. #160
    Player
    Vallhallix's Avatar
    Join Date
    Mar 2014
    Location
    Limsa
    Posts
    206
    Character
    Urdnot Rekt
    World
    Midgardsormr
    Main Class
    Summoner Lv 80
    Anyone get to 70 yet? does SMN get better? I can't understand how after these nerfs they didn't reduce the cooldown of aetherflow. If they want to make our playstyle more agressive and constantly keep us in DWT we cannot have aetherflow on a minute cooldown. The dps loss in general can be fixed with a reduced aetherflow cooldown.
    (2)
    Last edited by Vallhallix; 06-19-2017 at 01:29 AM.

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