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  1. #1
    Player
    Brinzy's Avatar
    Join Date
    Jun 2015
    Posts
    84
    Character
    Thabo Marandu
    World
    Siren
    Main Class
    Summoner Lv 80
    I guess I can't complain too much, because I just want the class to be fun, but I won't know if it'll be fun. I'm sure we'll be fine numbers-wise, either immediately or HW style where we get buffed for multiple patches. However, I'm much more concerned with the class feeling smooth and not being terribly boring. Of course, what's fun is subjective, but things like Aetherflow being a bit clunky with Aethertrail, this awful damage boosting utility we have, and a few other things makes me feel a bit nervous for the class feeling like it has proper flow.

    I'll get max level and practice my opener/rotation until I get it down perfectly, just like this time around... and then I'll pass judgment. I'll hang on until then and be as positive as I can reasonably be.
    (1)

  2. #2
    Player
    CecMiller's Avatar
    Join Date
    Jun 2017
    Posts
    133
    Character
    Cecilia Miller
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Brinzy View Post
    Snip.
    This is my main concern too. Although I do have some salt over the AOE changes. They nerfed deathflare man. DEATHFLARE D: You can take my bane, my shadowflare, my blizzard 2 but don't you dare touch my baby D:

    To be fair the ability was OP as a summoner main. The 400 potency with no reduction was insane. But god damn, it was so satisfying. It's still there, but it'd not the same yo.

    I've played summoner a lot in creator savage and I can't help but feel like the class will feel incredibly boring to play with the changes just by knowing the "feel" of the class from those fights.
    (0)
    : d

  3. #3
    Player
    Shadowzanon's Avatar
    Join Date
    Aug 2013
    Location
    Winter Haven Florida
    Posts
    334
    Character
    Aether Flow
    World
    Cactuar
    Main Class
    Red Mage Lv 70
    Summoners can have 3 dots up in SB by taking the break spell from the new class abilities. since we spam ruin 1, being able to cast break is not a problem, putting our dot dps to the same it is in HW. Yes i know the other casters can take the same spell, but seeing how tight their rotations are, they are unlikely to take it. the healers might be taking break since they dont have a real dps rotation if they wanna add more dots.
    (1)

  4. #4
    Player
    ThirdKeyOfSun's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Writ Mo'gi
    World
    Lamia
    Main Class
    Dancer Lv 66
    Quote Originally Posted by Shadowzanon View Post
    Summoners can have 3 dots up in SB by taking the break spell from the new class abilities
    Did they alter Break to have damage over time? Last I saw it was one time damage with a heavy debuff? It would say "damage over time" or "additional effect damage over time" if that were the case. Sorry, I am out of the loop on this one D:
    (0)
    Currently Playing: Blue Revolver

  5. #5
    Player
    Shadowzanon's Avatar
    Join Date
    Aug 2013
    Location
    Winter Haven Florida
    Posts
    334
    Character
    Aether Flow
    World
    Cactuar
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by ThirdKeyOfSun View Post
    Did they alter Break to have damage over time? Last I saw it was one time damage with a heavy debuff? It would say "damage over time" or "additional effect damage over time" if that were the case. Sorry, I am out of the loop on this one D:
    I may have confused myself. i cannot find the recent mtq capture video that showed it but you are probably right and i glanced it.
    (0)

  6. #6
    Player
    Ashua's Avatar
    Join Date
    Mar 2017
    Posts
    148
    Character
    Ashua Rajin
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Dyvid View Post
    Ugh, there is always one of these guys. Well the JPN board are saying the same things so it's not just those annoying "English" ruining your forum experience.

    On topic, these could be an option, one i used before Bane in 2.0. It gets harder the more mobs you add but I'll try it out just for the sake of trying.
    Id rather be one of those types then scream the sky is falling with knee jerk reactions.
    (0)

  7. #7
    Player
    Tsukaasa's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    13
    Character
    Kokoroji Poporoji
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    Well, we can't use aether flow anymore when the 3 stacks have been used up before entering bahamut transe, we have to do it after the transe now :\ otherwise the 3 stack are not earned.
    They should have greyed out the icon to prevent player to hit the button and end up losing 3 stacks :s.

    I wonder how buffing ruin to 100 potency (and the tri-disaster change) will balance the loss of dps from shadow flare, one less dot and the nerf of ruin 3. (i mean at lvl 60)
    (0)

  8. #8
    Player
    Vare's Avatar
    Join Date
    Jun 2017
    Posts
    3
    Character
    Vare Maken
    World
    Siren
    Main Class
    Dark Knight Lv 70
    This is exactly why sustain removal was unnecessary. My pet takes more damage than I can heal him.
    (2)

  9. #9
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Vare View Post
    This is exactly why sustain removal was unnecessary. My pet takes more damage than I can heal him.
    You should probably kill the monster instead of casting pointless Physics.
    If a monster is able to eat all the HP of Titan and you before you can kill it, then you're doing something really, really wrong.
    (0)

  10. #10
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    I would second your answer in general but me f.e was used to overmob fate monsters while fighting them with aoe skills for speed or i was used to solo kill a bossfate with only Titan by my side both scenarios appear way more difficult without pet regen and low physic... people are forced to rethink their tactics whats bad but not unsolvable .__.
    (0)

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