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  1. #1
    Player
    HyperSMB's Avatar
    Join Date
    Jun 2017
    Posts
    316
    Character
    Crystal Skye
    World
    Halicarnassus
    Main Class
    Summoner Lv 100
    I love the way Summoner looks. Simplified, less centered around balancing umpteen timers and more around dedicated moments of power.

    I could care less about numbers, those can be adjusted with time.

    I have not rolled DPS since HW started because of the obnoxious bloat and complexity. I am so excited to play SMN. HOPEFULLY since SE is FINALLY removing the ridiculous button load we can get even more exciting fights since people will have time to look at them instead of their CD's or the enemy debuff bar.
    (1)

  2. #2
    Player
    Wakkun's Avatar
    Join Date
    Mar 2016
    Posts
    4
    Character
    Wakkun Soma
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by HyperSMB View Post
    I love the way Summoner looks. Simplified, less centered around balancing umpteen timers and more around dedicated moments of power.

    I could care less about numbers, those can be adjusted with time.

    I have not rolled DPS since HW started because of the obnoxious bloat and complexity. I am so excited to play SMN. HOPEFULLY since SE is FINALLY removing the ridiculous button load we can get even more exciting fights since people will have time to look at them instead of their CD's or the enemy debuff bar.

    You're right, less SMN, more BLM way... Less DOTs, more moments of power... That's wonderful !
    Change every class identity each TWO years SE, that's what people are asking...
    (6)

  3. #3
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,440
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Aetherpact is actually pretty poor ability with correct translations. 5% buff for one party member 15 seconds. Uptime is 15/90 seconds so 16.6% time it is up. 16.6% x 5% = 0.83% dps increase? Probably little more in the opener with cooldowns, but overall pretty poor skill. If it would be buff for whole party it would be something.
    (1)

  4. #4
    Player
    Len's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    626
    Character
    Len Orlan
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Why does Deathflare need a damage % falloff? It's already gated behind Aetherflow use and DWT ffs.

    I hope I feel differently about Summoner when I reach level cap, because right now this is looking like a heap of trash.
    (0)

  5. #5
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Len View Post
    Why does Deathflare need a damage % falloff? It's already gated behind Aetherflow use and DWT ffs.

    I hope I feel differently about Summoner when I reach level cap, because right now this is looking like a heap of trash.
    Because SE is nerfing speed runs instead of fixing the actually problems with dungeons and tomes. SMN had the best AoE so they got nerfed the hardest with the AoE crackdown.
    (7)

  6. #6
    Player
    Len's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    626
    Character
    Len Orlan
    World
    Excalibur
    Main Class
    Summoner Lv 100
    It must feel great being a Black Mage, the director of the goddamn game's favorite job.

    ..Especially when you compare how precisely tailored and beneficial the Stormblood improvements are for BLM and then you look at the stupid changes we get.

    Summoner hasn't stopped feeling like an afterthought since it's implementation in 2.0.
    (3)

  7. #7
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Len View Post
    It must feel great being a Black Mage, the director of the goddamn game's favorite job.
    I know you're venting, but SMN has spent a larger portion of this games life as being better or more "meta" than BLM. You're taking blind shots at this point.
    (1)

  8. #8
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Greedalox View Post
    I know you're venting, but SMN has spent a larger portion of this games life as being better or more "meta" than BLM. You're taking blind shots at this point.
    I personally won't be jealous if Blm becomes the magic monk of SB - Haven't played MnK in HW, most probably won't play Blm in SB. There will ever be the one cls which provides the strongest personal dmg. Why not Blm for SB? I'm sad about the aoe loss but happy bout Bahamut and the utility for caster-synergy. Blm & Rdm even healers can shine even more cause of us now that's great. After all it's about grp synergy and teamplay and not about who has the biggest ego to pose solo, isn't it? So happiness overlaps at least for me :3
    (1)

  9. #9
    Player
    Vallhallix's Avatar
    Join Date
    Mar 2014
    Location
    Limsa
    Posts
    206
    Character
    Urdnot Rekt
    World
    Midgardsormr
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Neela View Post
    I personally won't be jealous if Blm becomes the magic monk of SB - Haven't played MnK in HW, most probably won't play Blm in SB.
    Same here, again if it turns out that SMN does perform badly in comparison to the competition I'll just hop over to RDM/SAM until the inevitable buff. Nothing, not even super damage can make me go back to BLM, felt like too much of a chore in dungeons with heavy mechanics. That and well I like to be on the move. I find BLM to have the most boring playstyle in the game. I could never understand the BLM mains who would call SMN boring to play when playing BLM meant just being a turret for the duration of a fight. While SMN, perhaps more than any dps job (especially on consoles) required much shifting between your main loadout and the pet loadout to play optimally.
    (2)
    Last edited by Vallhallix; 06-15-2017 at 05:02 AM.

  10. #10
    Player
    Ashua's Avatar
    Join Date
    Mar 2017
    Posts
    148
    Character
    Ashua Rajin
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    This is why the developers should ignore everything the English forums speak about. Constant negativity and naysay before we even touch the product. You cannot know how things will pan out until you actually play it. If they are recalculating potency formulas or gameplay we know only text and a few playtests. Nothing truly constructive.
    (4)

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