Why cant they both just share the same slot and switch depending on if grit is active.
Can we get a petition going?
Why cant they both just share the same slot and switch depending on if grit is active.
Can we get a petition going?
Yes please. While we're at it, Defiance/Deliverance could share one button as well. Inner Beast and Fell Cleave I fear could cause confusion, but Steel Cyclone and Decimate could also be consolidated. Mae hotbarzz
Last edited by eagledorf; 06-04-2017 at 11:03 AM.
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How about they just let us use both regardless of whether we use grit or not
It's actually better for DRK if they aren't, I think. With a DRK tanking, they should be able to use Blood Price, then turn Grit off, and use Blood Weapon. Expanding any of the two with Delirium makes it so they have around 80% (?) uptime for MP regeneration so I think it's an okay gain. I don't think the MP cost of turning Grit back on is enough to overweight the MP gain from using both CDs in succession.
Well, if you think about it, since so many push for tanks to drop tank stance as much as possible while MT, a DRK benefits more by dropping Grit and using Blood Weapon against a boss than it would while being in Grit and using Blood Price. Regaining ~238 MP per attack with Blood Weapon (that's how much MP gain is at current level) far outweighs the ~238 MP per boss attack that Blood Price gives. So I understand why the developers made that change. Blood Price is far more beneficial while tanking trash (which you should be in Grit for anyways to make life easier on healers and yourself) than it is while 1v1 on a boss. And visa-versa for Blood Weapon.
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Holy hell i disagree, why do western players always want options taken away from you instead of options given to you. Geez, if it were upto the west everyone would have 5skills or something..
You do realize you're only going to be able to use one of them at a time come 4.0? One requires Grit and one requires no Grit to be used.
You don't always want to be in Grit while tanking bosses since it's very punishing if you don't need the enmity/damage reduction from tankbusters. Just because one gives more mp than the other in certain situations, the generated mp still helps significantly. I agreed with Praesul, both should be accessible whether in Grit or not. Blood Weapon feels clunky as is being locked outside of Grit. Giving the same treatment to Blood Price is a major step backward.
and you realize that you can use blood price in tank stance, then drop tank stance and use blood weapon while blood price is on cooldown? when they are merged into the same ability wich switches it's effect depending on stance they will share their cooldown, wich means you will lose an option.
Last edited by Tint; 06-04-2017 at 04:10 PM.
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