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  1. #21
    Player
    Avatar de EusisLandale
    Inscrit
    janvier 2015
    Messages
    567
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Chevalier noir Lv 100
    Citation Envoyé par Sweetgrass Voir le message
    DRK has the highest DPS of the MTs, as it's (still) the only tank that scales off of getting hit, from what we can tell.
    Paladins gain Oath from blocking, Oath is spent on Shelltron for more Oath and MP. It's an extra step in scaling from incoming attacks, but the faster they can fill up their MP the faster they can Holy Spirit spam.
    (1)

  2. #22
    Player
    Avatar de Sweetgrass
    Inscrit
    mai 2016
    Messages
    81
    Character
    Elated Moogle'maestro
    World
    Jenova
    Main Class
    Mage blanc Lv 74
    Citation Envoyé par EusisLandale Voir le message
    Paladins gain Oath from blocking, Oath is spent on Shelltron for more Oath and MP. It's an extra step in scaling from incoming attacks, but the faster they can fill up their MP the faster they can Holy Spirit spam.
    The problem with this is that it takes 10x blocks in less than a minute = 100 gauge = 2 Sheltrons = 1920 MP, to power ONE extra Holy Spirit outside their Req phase, not counting if the PLD has to stance swap, use Flash, or wants to use Clemency.

    DRK gets a Bloodspiller from 5 Blood Price ticks, which are guaranteed and not somewhat random like blocking. A Delirium'd 31 second Blood Price is going to be the equivalent on Inner Release for DRK.
    (0)

  3. #23
    Player
    Avatar de Praesul
    Inscrit
    janvier 2014
    Lieu
    Ul'Dah
    Messages
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Guerrier Lv 100
    Citation Envoyé par Exira Voir le message
    I've been talking with some people , it's almost confirmed that famitsu Soul survivor is wrong , thats simply how soul survivor already is , that extra things thats looks like trick attack is simple the pvp effect that soul survivor already has in pvp area
    Pvp and pve abilities are completely separate now, there's no reason for the tooltip to clarify pvp effects. There's a similar case with another job, can't think of it at the moment, I'll have to look it up again but they had a similar tooltip that said something only worked in pvp, but when shown at the NA media thing, it functioned with full effect even outside of pvp.
    (0)

  4. #24
    Player Avatar de Jhett_Magnum
    Inscrit
    dcembre 2014
    Messages
    385
    Character
    Zanku Hado
    World
    Gilgamesh
    Main Class
    Chevalier noir Lv 70
    My question is why is Dark Arts Syphon blade a thing?
    (0)

  5. #25
    Player
    Avatar de Sweetgrass
    Inscrit
    mai 2016
    Messages
    81
    Character
    Elated Moogle'maestro
    World
    Jenova
    Main Class
    Mage blanc Lv 74
    Citation Envoyé par Praesul Voir le message
    There's a similar case with another job, can't think of it at the moment, I'll have to look it up again but they had a similar tooltip that said something only worked in pvp, but when shown at the NA media thing, it functioned with full effect even outside of pvp.
    It was NIN's Shadow Fang. It applied a Slashing debuff in the Liveletter against PvE mobs, but the tooltip says that the slashing effect only worked in PvP, very mysterious.


    Citation Envoyé par Jhett_Magnum Voir le message
    My question is why is Dark Arts Syphon blade a thing?
    I'm guessing to raise the skill ceiling of DRK, now that Dark Arts is only a 2s CD, more ability to burn extra MP on demand might get used to smooth out MP overflows from Blood Price/other things. The added potency is identical to a DA Souleater or Bloodspiller, anyways.
    (0)

  6. #26
    Player
    Avatar de EusisLandale
    Inscrit
    janvier 2015
    Messages
    567
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Chevalier noir Lv 100
    Citation Envoyé par Sweetgrass Voir le message
    DRK gets a Bloodspiller from 5 Blood Price ticks, which are guaranteed and not somewhat random like blocking.
    10 hits. It takes 50 to Bloodspiller, you only get 5 when hit with Blood Price.
    That aside, it still doesn't change the fact that Paladins scale from incoming attacks. Never said they scaled as well as a Dark Knight will, only refuted your claim that only Dark Knights do.
    (0)

  7. #27
    Player
    Avatar de RokkuEkkusu
    Inscrit
    mars 2017
    Messages
    732
    Character
    Mikeru Takeuchi
    World
    Excalibur
    Main Class
    Chevalier noir Lv 100
    I'll also miss Scourge as Dark Knight.

    I believe that Fracture got removed from Warrior as well.
    (1)
    My Current Characters:
    Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
    Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
    Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/

    "Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn

  8. #28
    Player
    Avatar de Mnemosynia
    Inscrit
    mars 2017
    Lieu
    NY
    Messages
    127
    Character
    Lilith Pendragon
    World
    Malboro
    Main Class
    Chevalier noir Lv 70
    Citation Envoyé par EusisLandale Voir le message
    Snip
    We lost scourge it was a nice abilities to have on targets like sophia where theres a lot of movement.
    (0)

  9. #29
    Player
    Avatar de Nivarea
    Inscrit
    dcembre 2015
    Messages
    73
    Character
    C'lhen Madder
    World
    Moogle
    Main Class
    Chevalier noir Lv 100
    What I don't understand is that while DRK and WAR both lose their DoT, PLD kept it. I mean, yes, for PLD Goring Blade is on combo, but then why not make Scourge the replacement of 3.0 Delirium? It would make a third combo back, and makes DRK equals to PLD on the DoT problem. Scourge was our highest potency skill.
    (1)

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