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  1. #29
    Player
    MomoOG's Avatar
    Join Date
    Aug 2013
    Posts
    367
    Character
    Vicas Windwalker
    World
    Lamia
    Main Class
    Pugilist Lv 70
    I find it odd that people parrot the philosophy that "casual pve content" is irrelevant to game balance.

    First of all time is an extremely valuable resource to everyone. This is true whether people are casuals andhave less time to play or hardcore min/maxers. Being able to run dungeons or solo pve content at a much faster right will definitely impact a good portion of people's decision as to what class to play.

    Then there always the psychologic aspect of pve balance. If I am in a dungeon with dps class x next to a SAM and absolutely see him obliterating mobs next to me I will feel like a pathetic weakling. Same thing is true in solo content if it is taking me 30 seconds to kill a mob and a SAM walks by me and two shots his mob next to me. Most players would be pretty enraged at that sight. Playing an MMORPG you want to feel like a badass hero. The psychology pve balance will leave a very bad taste and in people's mouths if the game makes them feel like weaklings.

    Now it might end up that SAM do it s not that much higher. However if it is absurdly higher I guarantee there will be an outcry about it. I've seen it plenty of times in other games with "casual pve content". I'm just hoping the devs aren't creating a headache for themselves with current SAM design.
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    (5)
    Last edited by MomoOG; 06-03-2017 at 11:24 PM.