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  1. #1
    Player
    TamurilRains's Avatar
    Join Date
    Jun 2015
    Posts
    23
    Character
    Tamuril Lonesorrow
    World
    Lich
    Main Class
    Warrior Lv 60

    POTD Floor 50 Boss

    Warning this is more of a mini rant but I feel like it has to be asked.

    Why are people still struggling with this boss after all this time? I don't mean to come across as leetist but it's really simple. Don't stand in telegraphs and face away from her when she uses cold feet...thats it. Every time I do it I see countless people get caught by the fear and then wander into the telegraphs. Even gone out of my way to explain mechanics before the fight but it still happens.
    (3)
    Last edited by TamurilRains; 06-01-2017 at 07:35 PM.

  2. #2
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    My simple answer to this is: The rest of the game (and the former potd-floors) is to easy. People are used to facerolling content and ignoring mechanics, so they dont know how to deal with them (and are also not willing to).

    Partially we've created this problem ourselves - by asking for nerfs each time content is not completly baindead, faceroll easy and actuall requires you to - shock! - do something!
    People struggle with mechanics -> mechanics get removed -> people dont learn how to handle mechanics -> struggled -> nerf -> no learning effect -> struggle... you get the idea...
    (3)

  3. #3
    Player
    Ageofwar's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    1,096
    Character
    Age Ofwar
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    I have seen a thread asking for this boss to be nerf because it is too hard
    (0)
    Age of War


  4. #4
    Player
    TamurilRains's Avatar
    Join Date
    Jun 2015
    Posts
    23
    Character
    Tamuril Lonesorrow
    World
    Lich
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Vidu View Post
    My simple answer to this is: The rest of the game (and the former potd-floors) is to easy. People are used to facerolling content and ignoring mechanics, so they dont know how to deal with them (and are also not willing to).
    I have to agree. The boss itself is not hard at all, but I guess its just more brain power required than the rest of the palace itself. I confess to shutting my brain off when running the floors, however I turn it back on once we are on a notable boss floor. What I find ironic is that usually the floors 41-49 themselves are much harder than the boss since there are a lot more mimics and room patrols, hell even mob density increases; with a poor party comp (no healer) it can cause problems. I thought perhaps because I'm just too used to tanking and looking out for things to avoid when mechanics are involved that I'm being too hard on people, but I guess not?
    (1)

  5. #5
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Well... I admit I do at times faux up boss mechanics in palace as well, because by the time I reach a boss, my eyes are already half-shut, my heartbeat slow and I usually have started playing with one hand to support the head with the other.

    Most of my wipes in there have been because ranged people were too slow to react to In Health, personally. The orange AoE indicator does tend to ring bells on people (I rarely see people not move at all), but they're slow. If you mentioned the cold feet mechanic to the group, people typically get hit once, then the first turn around.
    Since you're on Lich, I'll also note that on EU servers, there seem to be a large amount of completely new players who might just have passed Copperbell. While leveling my alt, I ran into quite a few of them in PotD. With like half of Aether being on Balmung/Gilgamesh, I get that experience much less often on NA.
    (0)

  6. #6
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    It can be tricky if you don't have a healer as she still hits hard, especially if you also lack a tank as those by then have the entirety of their kit and can keep themselves alive quite well.
    I'd also blame a lot of it on what Zojha said - not only are there new players, but people will expect everyone to flawlessly know and abide by the mechanics and start getting salty when they see they're about to wipe. a minute or two of 'hey, everyone knows the mechs?' could save lives, but new timers won't often ask because they don't think it'd be that hard or are just scared to ask ("why didn't you watch a guide?!"), and the old timers won't offer because they expect everyone to have been born with an A12S clear to their name.
    (2)

  7. #7
    Player
    Sieben79's Avatar
    Join Date
    Jul 2016
    Posts
    151
    Character
    Shalya Arlemoire
    World
    Phoenix
    Main Class
    White Mage Lv 70
    Maybe she's still hard because Palace First Timers will do stage 50 only one time and then leveling in 51-60 and come back only after the Padjal weapon is upgraded and they lack of aether for 51-60 .
    I think that the majority of players who played Palace of the Dead, before the floors 51-100 were introduced, have lesser problems with Edda than players I mentioned above.
    It's like every other boss fight. If you repeat it often (and you want to learn the fight) you'll get better at it.
    (0)

  8. #8
    Player
    Blanchimont's Avatar
    Join Date
    Jun 2015
    Posts
    302
    Character
    Viese Blanchimont
    World
    Ultros
    Main Class
    Pugilist Lv 80
    You don't really get to practice on this boss like you do with other bosses. You wipe once, it's game over. That's extremely annoying. It becomes hard to learn her patterns and behavior. On top of that, she basically regenerates health for every mistake. Too many and she just instantly wipes your party too, not giving you a chance to actually learn how to fight against her.
    (0)

  9. #9
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    I think it's a combination of not having to try on any of the floors up to 50, having a failure on the boss at 50 that is so punishing, and having mechanics that not only punish the individual but the team as a whole.

    I would say this is a poor design decision more than anything else.

    Like why Steps of Faith is so annoying. Because it has mechanics that you never really see anywhere else in the game and there is no lead-in to teach you about the mechanics. Just an inevitable failure if the mechanics aren't played properly.

    Yeah, one could argue that this is a player problem, but I would say that it's sloppy design more than anything else. Boss fights leading up to this fight either had mechanics that could be ignored or mechanics that if someone didn't do them it only affected them. I am pretty amused at how often I see people not avoiding Fear Itself when fighting the hydra on floor 30.

    I actually made a macro that explains the more important mechanics on floor 50 just so people don't get blindsided if they've never been through the fight before.
    (0)

  10. #10
    Player Okamimaru's Avatar
    Join Date
    Jan 2015
    Location
    Ul Dah
    Posts
    849
    Character
    Rastiana Bel'briar
    World
    Malboro
    Main Class
    Samurai Lv 90
    Imo PotD should only be available after level 50... after you beat tam tara hm... at that point you should have dealt with similar mechanics in previous battles (not to mention the story part of the dungeon makes no sense if you don't clear tam tara hm first
    (0)

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