Quote Originally Posted by Sylvain View Post
Do you think they do that because of some rusty coding to prevent clipping with OGC spells?
No idea why they do it. But I like to think they're not really all that concerned with it - took them a while to realize how problematic mudras were in that regard. I have my doubts they truly learned the lesson.

As for WoW: I think they don't have animation locks on their skills. Like, when you do an OGCD in FFXIV, you'll have 0,25-0,75 seconds (plus latency effects) in which the animation will play and no other commands will be allowed (sometimes also locking your movement). I don't remember that being the case in WoW.
So using OGCDs in general should be less of a DPS loss in that game and the emphasis of using GCD windows for OGCD windows seems smaller (I think my Rogue GCD was like 1 second?)