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  1. #181
    Player
    Raim's Avatar
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    Mar 2011
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    755
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Abriael View Post
    There is an enormous assumption in the second half of this question.
    In an interview Yoshi specifically mentioned adding in something akin to a difficulty harder than savage, but only for single encounters in these in-between patches. When you look at the clear rates for existing savage raid encounters, do you really think a large amount of the population will get relevant clears on a mode above that? I say relevant because maybe they could clear it in a later patch with higher ilvl, but that would be disappointing.
    (6)

  2. #182
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Raim View Post
    In an interview Yoshi specifically mentioned adding in something akin to a difficulty harder than savage, but only for single encounters in these in-between patches. When you look at the clear rates for existing savage raid encounters, do you really think a large amount of the population will get relevant clears on a mode above that? I say relevant because maybe they could clear it in a later patch with higher ilvl, but that would be disappointing.
    You're making a connection that is not there. There is absolutely no element indicating that they're doing less dungeons to dedicate resources to that.
    (1)

  3. #183
    Player Kaurie's Avatar
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    Apr 2015
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    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Abriael View Post
    You're making a connection that is not there. There is absolutely no element indicating that they're doing less dungeons to dedicate resources to that.
    It seems like a logical inference.

    "We're going to reduce the number of dungeons we release per patch, so can divert our resources to adding new types of content."

    "Here is a new type of content you can expect."
    (8)

  4. #184
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    12,831
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Aramina View Post
    This just in: Different people like/feel engaged in different content. Going back and forth with "your content sucks" "no YOUR content sucks" doesn't really accomplish anything.
    What if both sides agree that both suck? Does useful conversation stem from this realization, or only when neither is willing to critique?

    Auto-generative content COULD be a lot better. Specifically-designed dungeons similarly COULD be a lot less stale.

    As a dungeon runner more so than a PotD-runner, I'd actually prefer to see more resources spent, for now, on making Palace of the Dead not look like a mere series of cubes with highly limited mechanics.

    But that's partly because I feel like so much could be accomplished with dungeons, without even having to make something "new" yet, just by changing the way roulettes work so that we're not running the same one every time, at least until we've finished all daily dungeon bonuses and really need to cap the latest weekly currency in a single day or so.
    (1)

  5. #185
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Kaurie View Post
    It seems like a logical inference.

    "We're going to reduce the number of dungeons we release per patch, so can divert our resources to adding new types of content."

    "Here is a new type of content you can expect."
    It's not. Adding an additional level of difficulty to a fraction of the upcoming content isn't even close to be comparable to the resources required to design a dungeon.
    (1)

  6. #186
    Player
    Aramina's Avatar
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    Jun 2015
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    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Stuffs.
    Let me be clear: I am not weighing in on EITHER side of the arguement, only that it is a silly arguement to have. We can all agree on needing more/diverse content, yes? Let's focus on that rather than trying to elevate our chosen content at the expense of someone else's
    (3)

  7. #187
    Player Kaurie's Avatar
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    Apr 2015
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    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Aramina View Post
    Let me be clear: I am not weighing in on EITHER side of the arguement, only that it is a silly arguement to have. We can all agree on needing more/diverse content, yes? Let's focus on that rather than trying to elevate our chosen content at the expense of someone else's
    No, that is the point. The dev team has shown that their desire to provide more diverse content results in not only less content than what they excel at, but a loss in overall quality. That's in addition to the low quality new content. (see my post on page 15 of this thread). So, no I do not agree we need more/diverse content, I agree that they need to go back to focusing on their strengths.

    Quote Originally Posted by Abriael View Post
    It's not. Adding an additional level of difficulty to a fraction of the upcoming content isn't even close to be comparable to the resources required to design a dungeon.
    ... so they are only related if there is a 1 to 1 ratio of workload?
    (2)
    Last edited by Kaurie; 06-05-2017 at 08:37 AM.

  8. #188
    Player
    Aramina's Avatar
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    Jun 2015
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    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kaurie View Post
    No, that is the point. The dev team has shown that their desire to provide more diverse content results in not only less content than what they excel at, but a loss in overall quality. That's in addition to the low quality new content. (see my post on page 15 of this thread). So, no I do not agree we need more/diverse content, I agree that they need to go back to focusing on their strengths.



    ... so they are only related if their is a 1 to 1 ratio of workload?
    Just to clear up a (seeming misunderstanding) more/diverse is more OR diverse not more diverse like you took it.

    That aside, it still really has no bearing on what I was saying but that keeps getting misunderstood on one side or another, so last try... We do not choose what content they will give us so insulting what each of us likes is pointless.
    (2)
    Last edited by Aramina; 06-05-2017 at 08:36 AM.

  9. #189
    Player Kaurie's Avatar
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    Apr 2015
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    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Aramina View Post
    Just to clear up a (seeming misunderstanding) more/diverse is more OR diverse not more diverse like you took it.
    Nah I took it as more or diverse (is why I added the / between the two), but it's just the same answer either way. I'd rather less content with high quality, than more content/diverse content with lower quality.

    That aside, it still really has no bearing on what I was saying but that keeps getting misunderstood on one side or another, so last try... We do not choose what content they will give us so insulting what each of us likes is pointless.
    I 100% agree. I mean, I will insult in the way that I will say that I think Aqualpolis is terrible, however, I think insulting someone who likes it is out of line. I'm not sure which you mean specifically, but agreed if the latter not if the former :P
    (0)

  10. #190
    Player
    Aramina's Avatar
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    Jun 2015
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    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kaurie View Post
    Nah I took it as more or diverse (is why I added the / between the two), but it's just the same answer either way. I'd rather less content with high quality, than more content/diverse content with lower quality.


    I 100% agree. I mean, I will insult in the way that I will say that I think Aqualpolis is terrible, however, I think insulting someone who likes it is out of line. I'm not sure which you mean specifically, but agreed if the latter not if the former :P
    Kinda, but not really both... basically it was multiple pages of the same people saying dungeons were great and potd sucked and other same people saying no potd is great and dungeons suck... it was just pointless. :P

    As for content... I would like more of what I like but where my issue comes into play is I don't want getting more of what I want to mean people get less of what they want. If that makes sense...

    edit: Basically I just want everyone to live happily ever after or something :P
    (1)

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