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  1. #1
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Raim View Post
    "Is it wise to remove some content than nearly everyone participates in for content that maybe 1% of the population will complete?"
    There is an enormous assumption in the second half of this question.
    (0)

  2. #2
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    764
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Abriael View Post
    There is an enormous assumption in the second half of this question.
    In an interview Yoshi specifically mentioned adding in something akin to a difficulty harder than savage, but only for single encounters in these in-between patches. When you look at the clear rates for existing savage raid encounters, do you really think a large amount of the population will get relevant clears on a mode above that? I say relevant because maybe they could clear it in a later patch with higher ilvl, but that would be disappointing.
    (6)

  3. #3
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Raim View Post
    In an interview Yoshi specifically mentioned adding in something akin to a difficulty harder than savage, but only for single encounters in these in-between patches. When you look at the clear rates for existing savage raid encounters, do you really think a large amount of the population will get relevant clears on a mode above that? I say relevant because maybe they could clear it in a later patch with higher ilvl, but that would be disappointing.
    You're making a connection that is not there. There is absolutely no element indicating that they're doing less dungeons to dedicate resources to that.
    (1)

  4. #4
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Abriael View Post
    You're making a connection that is not there. There is absolutely no element indicating that they're doing less dungeons to dedicate resources to that.
    It seems like a logical inference.

    "We're going to reduce the number of dungeons we release per patch, so can divert our resources to adding new types of content."

    "Here is a new type of content you can expect."
    (8)

  5. #5
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Kaurie View Post
    It seems like a logical inference.

    "We're going to reduce the number of dungeons we release per patch, so can divert our resources to adding new types of content."

    "Here is a new type of content you can expect."
    It's not. Adding an additional level of difficulty to a fraction of the upcoming content isn't even close to be comparable to the resources required to design a dungeon.
    (1)