Quote Originally Posted by Kaurie View Post
I personally love instanced and dungeon content. It is 95% of the reason that I got hooked into the MMORPG Genre. That first run of deadmines in WoW got me hooked many many years ago.

That said, I agree with you. Expert dungeons in Heavensward have been terrible. The dungeons have been lazy and it's a big result of this push for other content. The dev team has not had enough resources to develop quality dungeons. I also have run very few expert roulettes this past year (probably more than you, but like ~3-10x per patch).

It's unfortunate that my favourite type of content is such a wash in my favourite game in the genre.
If they made the dungeons better I'd be fine with that, honestly. I actually used to ask for that before, better dungeons. But of all the dungeons we have in the whole game, only some of them I consider decent, and almost all of them, especially more recently, just feel like the same dungeon, it just looks different. None of the normal enemies even have any notable mechanics.

See, people talk about all these new enemies that are in this dungeon. But as much as I wish I could say "oh, cool, a new enemy! I wonder what it does?" I just can't. Before I even get a chance to think that, the tank has pulled it in with the rest of the enemies, grouped them all up, and it's piñata time.

Seriously, is this content? Group them all up and hit it until it dies?