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  1. #1
    Player
    Dement's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Dement Drachte
    World
    Coeurl
    Main Class
    Warrior Lv 78
    I'm perfectly happy with this if they properly allocate these resources this time. The game has had a midcore content drought for a long time with most of Heavensward being ridiculously easy (dungeons, diadem, PotD, LoV, MSQ, Alex normal, Squadrons, Aquapolis, Normal primals and even a fair number of extreme primals) or very hardcore (Gordias, Midas, Thordan, Sephirot). There really hasn't been much middle ground and all of the previous released "side content" was almost universally on the insanely easy side with poor reward structures. If even one instance of innovative, fun, well tuned and properly rewarded content comes from this change then I would gladly give up the 8 less dungeons per expansion between ARR and SB.

    I also hope that this will force them to provide other alternatives to efficiently cap tomestones beyond running daily roulettes ad nauseum.

    Then again, if they continue to use this excuse and still pump out the same poorly thought out, poorly tuned, poorly rewarded content patch after patch, it'll be a much easier decision to save myself $20 per month.

    Quote Originally Posted by RaizeGraymalkin View Post
    You're in an extreme minority though. A LOT of people run dungeons. And calling them "terrible and barely content"? Hyperbole much? This community is prone to that. That would make most of this game fit that moniker.
    A LOT of people also run dungeons not because they enjoy them but because they have to in order to cap tomestones each week in the most efficient manner possible. I wouldn't call dungeons terrible and barely content which I agree is hyperbole; however, dungeons are close to the most casual of PvE content and the casual crowd already gets the lion's share of content anyway.
    (2)
    Last edited by Dement; 06-03-2017 at 12:33 AM.