Quote Originally Posted by Bourne_Endeavor View Post
Interesting bit of information that was brought up in MrHappy's podcast. Apparently, dungeons will be reduced to one in odd numbered patches due to additional content. My best guess is PotD's overall success for speed leveling has made the devs see dungeons as redundant. Either way, this could be good if PotD gets more mechanics to it or this supposed "brand new, never before seen," content pans out.
So basically we get a new Verminion every other patch while the staple content that does work gets reduced ?
Impressive, how hard they're trying to shoehorn people into raiding.