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  1. #1
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Moonlite View Post
    What about all those cash shop funds that everyone says goes back into the game? Shouldn't we be getting more not less?
    I thought they used cash shop funds to fund the development for more cash shop items.
    (1)

  2. #2
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    I don't mind. I would love meaningful content if it means one less dungeon!
    (3)

  3. #3
    Player
    Khaoticsuccubus's Avatar
    Join Date
    Aug 2013
    Posts
    201
    Character
    Adagio Blaze
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by SlogDog View Post
    • PotD only gets fun around 170+ and the journey to those floors is mindless drivel, a trap isn't going to make punching enemies in square rooms fun. Dungeons have an admittedly small narrative around them but its something and yes the scenery/atmosphere does make a difference.
    • Aquapolis is made fun by the rng elements i'd say that it's their one success side content wise.
    • WT is a thinly veiled trick to get people to run old content that they just unsync and kill in under a min.
    • Zholes stuff is creepy and her character annoys me, maybe if i had a hard on for cats i'd just "wub" all the precious wecious spew.
    • Diadem is deader than WHM, without appropriate rewards (ones you can't just collect in a few runs) and a strangely punishing rng boss fight (the rng is will you have enough people and do they have a few brain cells between them) for a super rng reward didn't add anything neither.

    Dungeons while they get old are a much more reliable investment than more casual fluff that lets be fair has a horrible track record. There was a time the game got 3 dungeons a patch, not two and certainly not one.

    I'd love to be proven wrong but all these hunts for alternative content for people instead of improving the core game play is misguided.
    Lets not forget our most beloved alternate content ever added Lords of Verminion. It was just SO popular on release and is played to this day by a wide number of people /s ;P

    Quote Originally Posted by Moonlite View Post
    What about all those cash shop funds that everyone says goes back into the game? Shouldn't we be getting more not less?
    Stop... your going to make me cry TT^TT

    Quote Originally Posted by Iromi View Post
    I don't mind. I would love meaningful content if it means one less dungeon!
    Ah, good ole naive optimism. This is exactly what people said when they announced they were only making 2 dungeons per patch instead of 3 so they could focus on more content.
    (9)

  4. #4
    Player
    SlogDog's Avatar
    Join Date
    Mar 2017
    Posts
    66
    Character
    Slig Sansoucie
    World
    Cactuar
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Khaoticsuccubus View Post
    Lets not forget our most beloved alternate content ever added Lords of Verminion. It was just SO popular on release and is played to this day by a wide number of people /s ;P
    I guess i had so much fun playing it I wiped all my memories of it for... reasons? I really did forget LoV completely and i even have the Shallow-eye rewarded from it, its like my favourite minion. So yes, LoV left a serious impact and if we get more content like that bring on one dungeon! /s
    (2)

  5. #5
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by SlogDog View Post
    I guess i had so much fun playing it I wiped all my memories of it for... reasons? I really did forget LoV completely and i even have the Shallow-eye rewarded from it, its like my favourite minion. So yes, LoV left a serious impact and if we get more content like that bring on one dungeon! /s
    It's quite telling how poorly received LoV was when we have the Make it Rain event going on and no one bothers with it on Balmung; the largest server in the game. Saying they missed the mark on this one would be a gross understatement. Which is why I'm forever nervous about Blitzball.
    (6)

  6. #6
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    It's quite telling how poorly received LoV was when we have the Make it Rain event going on and no one bothers with it on Balmung; the largest server in the game. Saying they missed the mark on this one would be a gross understatement. Which is why I'm forever nervous about Blitzball.
    If SE paid me, I"d work to redesign that game, it doesn't even need that much. The issue with it is bloat. Heard this from a video earlier but it reminded me of a thought I had way back. So if you ever played a TCG, like Pokemon, Yugioh, MGT, imagine if you had to make a deck and you were given 10 sets with 100 cards in them each, then told that you only need to make a deck of 40 and you can use doubles of certain cards but to also be mindful of card restrictions. This is pretty much what LoV did, it was like, got the minion? Cool you can use it. If they reeled it back and added a second requirement to use certain minions while also putting a limit to the type of "Deck" you could set, it would feel more strategic.

    But as it stands, people either look at the best 3 options or don't bother because it's to a point where it's like. So all I do is spam spam spam the same 2-3 minions til I win? It's not very fun, there is certainty a way they could add more depth and synergy between minions that isn't just based on their 1/4 types. They could also have archetypes for each Minion which synergy when together in a natural "trait" way rather than active abilities. But then you could also have archetypes that work a certain way, like let's say Minion of Light, WHM and BLM. When they are used to destroy a Search Eye they offer an additional enfeeble which reduces all of the enemies Atts by 20% til they eye is repaired.

    But see, then you could also add minions designs to repair the Eye and Shield but that in itself would need strategy, since you could attempt to fix the shield but you would also have to be mindful of the enemies actions.

    If I had to choose, I'd say, each "Deck" could only have 10 Minions, and each Minion can only be Summoned 4 times aka the amount needed to use their active abilities. With this you would need to be more mindful of how you set the up, but they would also need to create a "Party System" to allow you to chain and unchain certain minions together so they are easier to move around on the battlefield. AKA keeping the healers in the back so they aren't the first to be attacked while moving your offensive to take the brute of the damage.

    Granted I'm sure there are issues with my idea I just feel like there could be more life in this game if they didn't just make it a free for all with the minions. It's that one design flaw that really hurts the game. Just Imagine if you could use 5 5 star cards in Triple Triad(Granted I know people would love this for the NPC side) but for the PVP side it would be a nightmare.
    (2)

  7. #7
    Player Leanna's Avatar
    Join Date
    Oct 2015
    Location
    Gridania.
    Posts
    270
    Character
    Leanna Crawford
    World
    Louisoix
    Main Class
    Scholar Lv 90
    Well, atleast we just need to do one dungeon to get the recolored armors from 3.X!
    (2)

  8. #8
    Player
    Hitsuzen's Avatar
    Join Date
    Dec 2016
    Posts
    175
    Character
    Aoshi Firedancer
    World
    Faerie
    Main Class
    Paladin Lv 80
    I would totally trade dungeons for blitzball.
    (0)

  9. #9
    Player RaizeGraymalkin's Avatar
    Join Date
    Nov 2014
    Posts
    263
    Character
    Volta Fross
    World
    Lamia
    Main Class
    Archer Lv 61
    I'm shocked to see people actually defend SE on this one. Their track record is painfully average, with "new" type content. They are going all in on Eureka it feels like. We know we'll probably gonna get Blitzball, which will be a catastrophic failure and we could've gotten dungeons instead. The expansion itself looks fantastic, but the road map going forward is super troubling and worrying. Also a lot of casuals like their dungeons and now they only get one? And QOL changes are now a major feature? Really? I'm really hoping some stuff got lost in translation or something, because basically what I'm hearing/seeing is "hey you're gonna get less content then before please look forward to it".
    (6)

  10. #10
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by RaizeGraymalkin View Post
    I'm shocked to see people actually defend SE on this one. Their track record is painfully average, with "new" type content. They are going all in on Eureka it feels like. We know we'll probably gonna get Blitzball, which will be a catastrophic failure and we could've gotten dungeons instead. The expansion itself looks fantastic, but the road map going forward is super troubling and worrying. Also a lot of casuals like their dungeons and now they only get one? And QOL changes are now a major feature? Really? I'm really hoping some stuff got lost in translation or something, because basically what I'm hearing/seeing is "hey you're gonna get less content then before please look forward to it".
    I for one simply don't like the dungeons. They're terrible and can barely even be called content. I quite simply don't do them because they don't interest me at all. You're still going to be getting an average of 1.5 dungeon per patch, so that seems fine to me. You're not losing that type of content if you like it.

    To give you an idea of how much I don't like dungeons, I've done expert roulette a grand total of about 10 times in the past year. I honestly don't even know which dungeons are in the current roulette.
    (0)
    Last edited by MomomiMomi; 06-02-2017 at 12:26 PM.

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