Page 5 of 8 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 76
  1. #41
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Sorry for those who like sustain but this skills was undersused because useless.
    If the fairy need some healing, she can heal herself or we can heal her and it was far more potent than sustain.

    They made a great decision removing this useless thing.
    (1)

  2. #42
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by KDSilver View Post
    Sorry for those who like sustain but this skills was undersused because useless.
    If the fairy need some healing, she can heal herself or we can heal her and it was far more potent than sustain.

    They made a great decision removing this useless thing.
    SMN used it considerably though. Their pets are suicidal.
    (2)

  3. #43
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Deceptus View Post
    "Some things you don't need to worry about. The new AST AoE heal Earthly Star is a neat move, and it plays well off people who know a fight. " That absolutely plays into the SCH toolkit.

    It seems to me the reason for the ShadowFlare change is to get people to actually use Sacred Soil. Because due to the damage and the slow, it's superior in dungeons to SS in almost every way.
    Sacred Soil uses an aetherize stack, and now more than ever that won't happen since we can lustrate and excogitation with those stacks while DPSing without needing to stance dance.

    Like Bane, the change to shadowflare is largely a nerf to SMN AoE with their myriad bahamut+painflare options, but since we share the toolkit we get to deal with it, too. For our loss.

    Earthly Star is a solid AST design choice since it involves a time delay mechanic. It would certainly work in the SCH's toolkit, but thematically we wouldn't want something that gradually builds like Earthly Star, but rather something that can instantly trigger like our tactics, indomitability, or excogitation. Planned reaction rather than playing a trap card face down and then flipping it in a later round.
    (2)

  4. #44
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Deceptus View Post
    It seems to me the reason for the ShadowFlare change is to get people to actually use Sacred Soil. Because due to the damage and the slow, it's superior in dungeons to SS in almost every way.
    I dislike it when developers try to coerce you into using underperforming skills not by actually improving said skills but by limiting or removing competing options.

    The slow on Shadowflare has always been and will continue to be a non-factor in terms of mitigation; we would never notice if they removed it. It's more that Sacred Soil is such a useless skill for 99% of content. For that 1% of the time when you actually need Soil to survive a huge hit in progression or to protect a weakened party member from what should normally be recoverable, it serves its purpose; the rest of the time, it's a waste of an Aetherflow stack.
    (1)

  5. #45
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by LegoTechnic View Post
    SMN used it considerably though. Their pets are suicidal.
    My post is For Scholar only of course.
    (0)

  6. #46
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by AlexanderThorolund View Post
    And I think this reflects the re-calculation of damage across the board, healers were becoming too DPS orinetated, bringing them back in line with healer ideology is NOT a negative thing. If you think it is, you need to main a DPS class
    It's funny to me that the class with the highest dps focus is the ones with the tiniest toolkit for it. It's so backwards it almost hurts.
    (0)

  7. #47
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by AlexanderThorolund View Post
    And I think this reflects the re-calculation of damage across the board, healers were becoming too DPS orinetated, bringing them back in line with healer ideology is NOT a negative thing. If you think it is, you need to main a DPS class
    For this line of thinking to work, you first have to accept the premise that the ability to deal damage in tandem with healing somehow detracts from a "healer ideology." Personally, I don't accept that the two are mutually exclusive.

    Second, even if you're still onboard with this idea after passing the first checkpoint, you probably expect useful and dynamic additions to the healing toolkit that both make sense in the larger context of real gameplay and effectively replace actions that would have previously been better spent on adding damage. Thus far, this does not appear to be the case.
    (1)

  8. #48
    Player
    Rubiss's Avatar
    Join Date
    May 2015
    Posts
    336
    Character
    Rubiss Tantegel
    World
    Cactuar
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Gemina View Post

    As for AST 900 potency heal, each healer has been given something to compete with this. I need remind you that lustrate potency has increased, and pac-manning your fairy is highly unused. The tether is really interesting. You know Anchag, the first boss in Amdapor Keep hard where the player tethered is hit for high damage at a really high rate and has to duck behind a statue? It is basically the same thing except it heals.

    Is there a reason to not go AST now? I don't know. Is there? This expansion is going to come out, people will play and adjustments will be made in future patches. Whether or not you're an AST at this point, I guess we will see.
    Lustrate is still 600. Don't spread misinformation.
    (4)

  9. #49
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Cynfael View Post
    For this line of thinking to work, you first have to accept the premise that the ability to deal damage in tandem with healing somehow detracts from a "healer ideology." Personally, I don't accept that the two are mutually exclusive.

    Second, even if you're still onboard with this idea after passing the first checkpoint, you probably expect useful and dynamic additions to the healing toolkit that both make sense in the larger context of real gameplay and effectively replace actions that would have previously been better spent on adding damage. Thus far, this does not appear to be the case.
    Also, Healers have to level up somehow. They can't spend ALL their time in dungeons. Nerfing Healer DPS nerfs the leveling experience and simply slows things down for no reason.
    (1)

  10. #50
    Player
    Nathair's Avatar
    Join Date
    Mar 2015
    Posts
    51
    Character
    Saoghal Fuadan
    World
    Raiden
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by AlexanderThorolund View Post
    And I think this reflects the re-calculation of damage across the board, healers were becoming too DPS orinetated, bringing them back in line with healer ideology is NOT a negative thing. If you think it is, you need to main a DPS class
    "Healers were becoming too dps oriented."
    You can come say that again when holy and gravity and aero 3, and every other aoe dps skill get nerfed as well. Cause Holy and Gravity still hit like trucks, and one of the has a very efficient stun on top of its damage.
    (2)
    I gave up on expecting tank/healer balance after SB.

Page 5 of 8 FirstFirst ... 3 4 5 6 7 ... LastLast