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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    "Some things you don't need to worry about. The new AST AoE heal Earthly Star is a neat move, and it plays well off people who know a fight. " That absolutely plays into the SCH toolkit.

    It seems to me the reason for the ShadowFlare change is to get people to actually use Sacred Soil. Because due to the damage and the slow, it's superior in dungeons to SS in almost every way.
    (0)

  2. #2
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Sorry for those who like sustain but this skills was undersused because useless.
    If the fairy need some healing, she can heal herself or we can heal her and it was far more potent than sustain.

    They made a great decision removing this useless thing.
    (1)

  3. #3
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by KDSilver View Post
    Sorry for those who like sustain but this skills was undersused because useless.
    If the fairy need some healing, she can heal herself or we can heal her and it was far more potent than sustain.

    They made a great decision removing this useless thing.
    SMN used it considerably though. Their pets are suicidal.
    (2)

  4. #4
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by LegoTechnic View Post
    SMN used it considerably though. Their pets are suicidal.
    My post is For Scholar only of course.
    (0)

  5. #5
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Deceptus View Post
    "Some things you don't need to worry about. The new AST AoE heal Earthly Star is a neat move, and it plays well off people who know a fight. " That absolutely plays into the SCH toolkit.

    It seems to me the reason for the ShadowFlare change is to get people to actually use Sacred Soil. Because due to the damage and the slow, it's superior in dungeons to SS in almost every way.
    Sacred Soil uses an aetherize stack, and now more than ever that won't happen since we can lustrate and excogitation with those stacks while DPSing without needing to stance dance.

    Like Bane, the change to shadowflare is largely a nerf to SMN AoE with their myriad bahamut+painflare options, but since we share the toolkit we get to deal with it, too. For our loss.

    Earthly Star is a solid AST design choice since it involves a time delay mechanic. It would certainly work in the SCH's toolkit, but thematically we wouldn't want something that gradually builds like Earthly Star, but rather something that can instantly trigger like our tactics, indomitability, or excogitation. Planned reaction rather than playing a trap card face down and then flipping it in a later round.
    (2)

  6. #6
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Deceptus View Post
    It seems to me the reason for the ShadowFlare change is to get people to actually use Sacred Soil. Because due to the damage and the slow, it's superior in dungeons to SS in almost every way.
    I dislike it when developers try to coerce you into using underperforming skills not by actually improving said skills but by limiting or removing competing options.

    The slow on Shadowflare has always been and will continue to be a non-factor in terms of mitigation; we would never notice if they removed it. It's more that Sacred Soil is such a useless skill for 99% of content. For that 1% of the time when you actually need Soil to survive a huge hit in progression or to protect a weakened party member from what should normally be recoverable, it serves its purpose; the rest of the time, it's a waste of an Aetherflow stack.
    (1)