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  1. #251
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Meditate is purely for intermission periods. You can't lose the resource and don't have to worry about rebuffing anything with it, so just use it when you dont have to do anything for the longest period of time.
    (0)

  2. #252
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    At level 60 in full Alexandrian gear I'm already doing 23K crits in certain circumstances. What kind of ridiculous damage is this job gonna do at endgame?!
    (0)

  3. #253
    Player
    Niyuka's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Cierre Mhakaracca
    World
    Shiva
    Main Class
    Pugilist Lv 90
    I am 65 right now, with a full set of lvl 63 items from the dungeon at that level. I am pulling aggro off of ANY tank single target without Diversion, period. If I really fight properly and with effort, meaning I hit the proper Kenki positionals and utilize it most efficiently, weave all OCDs and so on, there is nobody in our guild, even the 68s, who can outdamage this samurai. Its bar none the best DPS class in 4 man, and will only be outclassed in 8-man if asked to outperform a crucial support role.

    Seeing how we make use of single target buffs and force multipliers the most, I believe SAM to be a requirement for top DPS setups.

    And frankly, I believe SE turned us into overpowered I-Win- buttons, and on a design level, I consider this a poorly balanced class, but PLAYING it, I feel like a god
    (0)

  4. #254
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    You can't really wave anything now that cross class buff skill oGCD are out.

    The only positional we have is Kasha and Gekko it gives only 5 Kenki (still usefull), True North looks like it is not mandatory...
    (0)
    Last edited by Nexxus; 06-19-2017 at 02:30 AM.

  5. #255
    Player
    Niyuka's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Cierre Mhakaracca
    World
    Shiva
    Main Class
    Pugilist Lv 90
    There are 2 oGCD Kenki spenders that, if done right, you can use quite often, along with the sub-20% finisher. True North is useless, I agree. But you kinda need Diversion right now, and with TP restore, self heal, lifeleech and stun, there is zero choice in role skills.
    (0)

  6. #256
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Nexxus View Post
    The only positional we have is Kasha and it gives only 5 Kenki (still usefull), True North looks like it is not mandatory...
    Two positionals - Kasha (flank) and Gekko (rear) both give the 5 Kenki bonus.
    Otherwise I agree though. Feint/Diversion/Bloodbath are more appealing for my final role slot.
    (0)
    Last edited by Allyrion; 06-19-2017 at 02:22 AM.

  7. #257
    Player
    Souru's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    8
    Character
    Petricus Liu
    World
    Hyperion
    Main Class
    Samurai Lv 58
    Quote Originally Posted by Allyrion View Post
    Two positionals - Kasha (rear) and Mangetsu (side) both give the 5 Kenki bonus.
    Otherwise I agree though. Feint/Diversion/Bloodbath are more appealing for my final role slot.
    Kasha is side bonus
    Gekko is rear bonus

    Mangetsu is an AoE combo, no positional
    (1)

  8. #258
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Souru View Post
    Kasha is side bonus
    Gekko is rear bonus

    Mangetsu is an AoE combo, no positional
    Hahah, thanks! Fixed!
    Haven't slept much recently...
    (0)

  9. #259
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Damage is way too good atm, it's going to be nerfed hard, like really really hard unless other classes catch up with high-end gear. Also, the class is extremely easy to play "right" (no resources decay, spenders don't break combos, buff and debuff with very long durations, no RNG procs, short CDs) so it's a good option for new players. The only trap is the back step, it's going to kill a lot of people (like Dragoon jumps).

    So far I like it and it's going to be my DPS main, just don't get used to his damage.
    (0)
    Last edited by Driavna; 06-19-2017 at 06:09 AM.

  10. #260
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Driavna View Post
    Damage is way too good atm, it's going to be nerfed hard, like really really hard. Also, the class is extremely easy to play "right" so it's a good option for new players.
    At the beginning yes it is easy but at level 70 players must learn the important part of being a Samurai..

    Patience!

    At 70 it becomes a Kenki management game where you must decided to spend it now or wait later. Building up Kenki for later is useful as it provides great Burst moments but spending it all now may help speed up to next phases but you will lose the some DPS on Burn phase mechanics.


    The best choice at level 70 is to manage Kenki at 50 to 100 area until burn phase hit and then spend it all.

    SAM also has very high burst damage thus it tend to take aggro off tanks more than other DPS jobs thus players must learn to hold back and be patient with SAM or else they risk taking aggro from tanks.

    As for the most easy Bard seems to still have that top spot as it is now back to being highly mobile with less thought requirement for playing beyond managing songs. Just slap on DoT and keep spamming a skill while weaving other skill in between just like back in 2.0.
    (0)

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