A lot of videos from the media event purposely left out talk of potency because they knew the tooltips were somewhat screwed up.
A lot of videos from the media event purposely left out talk of potency because they knew the tooltips were somewhat screwed up.
Player
Lol, I posted this less than 10 posts ago.good news, an amazing person on reddit did some good potency math for kenki and skills with some insight into useage.
https://www.reddit.com/r/ffxiv/comme...about_samurai/
Fantastic tool, however, it's missing Ageha, and the damage modifiers don't apply to Yaten, Enbi, or Gyoten in the calculations. Other than that, good stuff.Edited the main post with the link but adding it here too for extra visibility
Reddit user /u/lenoan created a pretty nice spreadsheet for creating rotations for samurai. Use it to play around and see if you can come up with the best solution. To use it just create a copy for yourself from the file menu I believe. All you have to do is pick a skill from the action column. The rest of the table fills itself in:
Samurai Rotation Spreadsheet
Ageha is SAM's Assasinate, so it's not part of a rotation.
Doesn't sound like an assassinate on this, just sounds like you can use it whenever and if you land a killing blow with it you get extra gauge. Might be a mistranslation, though.
Doesn't sound like an assassinate on this, just sounds like you can use it whenever and if you land a killing blow with it you get extra gauge. Might be a mistranslation, though.
発動条件:対象のHPが20%以下
Or you can go check any demo video that show off this skill.
Last edited by SpookyGhost; 06-02-2017 at 10:22 PM. Reason: had greater than instead of less than herpderp
Incorrect, The skill can be used at anytime, however the extra Kenki gain only happens during the execute window if you get the kill.
It basically looks like its like, This attack does 250 potency.
Bonus 1 : 10 kenki
Bonus 2 (Only happens at 20%or below and only if you get the kill) 20 Kenki ( Maybe 20+10 if kill ; otherwise just 10)
However it could just be weird wording and also only be an execute. As in the videos it definitely doesn't look available till 20% or below period.
They could change the window or the entire effect before SB releases though, so just keep in mind everything is still in development.
Last edited by Cynric; 06-02-2017 at 10:17 PM.
for opener consideration, some videos i've seen have the samurai at 15 kenki while out of combat and though perhaps some are taken as clips and the character could have been in combat before they were recorded, it would be interesting if the samurai would generate up to 15 kenki OOC natively. it would change the opener a little bit or make it easier to dump some kenki and still be sure to have enough for kaiten
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