So, looking at the skills, Samurai is going to be interesting to test. It'll probably be like my MCH in Heavensward... lots of time on the test dummy trying to figure out the rotation. Definitely looks more complicated than I expected, with 3 resources to manage (TP, Sen and Kenki). Heck, it looks like they've upped the complexity level on a lot of classes with the addition of things like Heat on MCH and Ninki on Ninja.

Only thing I don't like is the lack of utility, which everyone else has been pointing out. Sure, there will be role skills now instead, but it still looks like Samurai brings nothing to the table but lots and lots of damage.