Thanks for the opener.
Thanks for the opener.
Last edited by SuperNoob; 06-20-2017 at 08:08 AM.


do people have look into stats weight, aka, which one of our stats is the most interesting to put materia in?
I say maybe Crit, Det, and Direct hit will be the three side stats that is valued since the Attack Speed buff already covers the attack speed boost. Though it will be difficult for players to choose between the three as the different combos benefit SAM with High DPS rate in different means.
Last edited by EdwinLi; 06-20-2017 at 10:11 AM.

Can someone make a proper rotation guide, this is garbage. And front page is never updated.

Well considering most people aren't lvl 70 yet how about learning it on your own and when something comes along compare it to what you found rather than have people hold your hand
A new thread should be made in all honesty. This thread wasmade to spur discussion about samurai before stormblood came out. It was never intended to be the goto place for all info samurai. There is some good info in this thread but for the most part its 90% speculation because we didnt have much info. You are free to open a new thread if you want.
As far as a rotation goes, samurai isnt really gonna have one. It will be a priority system at best.
Make sure you have speed buff, damage, and slash debuff (most likely in that order of priority). Use hagakure and guren on cooldown. Use shiten when you pool roughly 50 kenki or more other wise save your kenki for kaiten. Always have kaiten buffed higanbana up asap as long as it will go its entire duration. As long as you do all that your damage will be stellar
Last edited by yillin; 06-20-2017 at 02:02 PM.
So far interesting theory on everything, thought I'd share what I'm doing :
Meikyou > Yukikaze > Kasha > Gekko > Hagakure
Hakaze > Jinpu > Guren > Gekko > Kaiten > Higanbana
Hakaze > Shifu > Kasha > Hakaze > Yukikaze
Hakaze > Jinpu > Gekko > Kaiten > Midare

I am only at level 65, but I feel like I've experienced enough to finalize my thoughts about the job in general. So heres what I currently think of Samurai as it is for EA/Launch.
The Good:
The job is incredibly fun to play. Even when just out doing random sidequests, I'm still enjoying myself. This is in large part due to Midare Setsugekka being one of the most satisfying actions in the game, and its the primary Sen action you'll use before level 68, as well as most monsters living long enough for you to get one off on them every time.
The job is very straight-forward, and does not require expert techniques to perform well (though some will still help!). I'm refering to situations such as DRGs being heavy on double-weaving oGCDs, MNKs pre-Stormblood using Fracture as both part of their burst as well as for DoT management, or Ninja requiring high positioning skills.
What little utility the job has is generally seen as pointless, but it's still there and smart people will use them effectively. Our slashing debuff would help groups that don't have a WAR or NIN, which is uncommon, but not impossible. Feint will always be a good damage reduction for raid-wide AoEs and tank busters that are physical. Our high damage output makes targetted damage buffs such as Balance cards, and DRGs new damage up link ability, shine brighter.
Our AoE capability is probably the strongest out of all the melee jobs currently. The TP costs may be high, but weaving in Tenka Goken and Gekko combos help to mitigate that.
The A E S T H E T I C S of the job are great. The actions have very nice animations, the katanas are designed so that the sheath is different for every weapon, and the weight behind our hardest hitting attacks is noticable and enjoyable. Also, as a part-time weeb, I appreciate the names and themes throughout the job.
The Bad:
Our defensive capabilites are quite low compared to the other melee. Our only natural defense is Third Eye and Merciful Eyes, both of which are very weak. We have to rely heavily on Bloodbath and Second Wind.
It remains to be seen how utility-focused the community and raid scene will be in Stormblood. Should it remain similar to where it was in Heavensward, our high damage output might still not be enough for some players.
The selling point of the job from the initial media showings was Midare Setsugekka, our hardest-hitting single target attack. Yet the most optimal play for the job is actually Hissatsu: Shinten, and a primary means of getting more Shintens off is using Sen with Hagakure, over Midare Setsugekka. This is a trivial complaint, I know, but learning of this slightly dampened my excitement for the job.
Overall, this has been the most enjoyable melee job I've played (compared to the other three pre-Stormblood) and I'm glad to have made the switch. I look forward to experiencing the rest of this expansion with it.
Last edited by Jarinolde; 06-20-2017 at 03:06 PM.

So trying to figure out what is the best method to level a Samurai from 50 to 60 so I can main one in the expansion? Thanks for any replies, this is my forst time trying to play DPS in just about any MMO as i always play a tank and just want to do something different for a change and I really like how this combo system works.
the fastest currently potd, with armory bonus. if you get bored, try PvP.So trying to figure out what is the best method to level a Samurai from 50 to 60 so I can main one in the expansion? Thanks for any replies, this is my forst time trying to play DPS in just about any MMO as i always play a tank and just want to do something different for a change and I really like how this combo system works.
Aion Zwei - Masamune
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