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  1. #1
    Player

    Join Date
    Mar 2017
    Posts
    22
    Final Remarks: While abusing small stuff like delaying Higanbana slightly so it gets buffed by Jinpu is definitely a step in the right direction, I firmly believe that we have to look a bit outside of the box while theorycrafting. Let me elaborate: It is no secret that the biggest inflation of DPS happens during the first 30 or so seconds when all CDs are thrown to the boss. To that end, we must take into accounts the big CDs (Battle Litany, Trick Attack etc) and try to line up our hard-hitting abilities during that window because the initial DPS gain/inflation will end up being way higher than it would have been otherwise. For instance, my rotation has higher potency/time than Daioh's. However, my rotation suffers from the fact that it only utilizes Higanbana in the first 10-15 seconds when BL or TA will be up, while Guren and Midare come way later into the opener and they will most likely not be buffed by these CDs (unless communicated otherwise with your team).
    (0)

  2. #2
    Player

    Join Date
    Mar 2017
    Posts
    22
    Moreover, while looking at other dps classes' rotations and how high burst they have in their openers to inflate the DPS numbers, for instance a 9x Fire IV BLM opener, I have a strong suspicion that Higanbana's DoT will most likely be buffed by Hissatsu: Kaiten so that we can keep up with the rest DPS-wise. While simulating SAM openers I was always getting that feeling that something is missing from our rotation, something does not feel as smooth. In some simulations where I assumed that Higanbana's DoT is affected by Kaiten, the opener felt more fluid and the DPS higher (which is how it should be given that we only have 1 DoT).

    Last but not least, another important thing to consider is the slashing debuff and whether we have a member in the team like WAR who can apply it for us early so we can opt for an opener starting with Jnpu buff/combo, which is comparatively superior to Yukikaze combo buff wise and potency wise (despite Yukikaze being a 2-part combo).
    (0)
    Last edited by Sai-Kon; 06-05-2017 at 07:17 PM.

  3. #3
    Player

    Join Date
    Mar 2017
    Posts
    22
    Some notes and observations about SAM rotation: I have seen a few people do a mistake with their rotations and it is that they try to treat SAM as a DRG in terms of lining up their rotations perfectly (as it was the case for DRG in Heavensward). SAM has a spammy rotation and the purpose of it is to build SEN and Kenki as quickly as possible. Secondly, abilities like Hissatsu Yaten, Enbi, Hissatsu Gyoten (the dash away, dash in combo) are completely situational and are to be used not as part of our main rotation, but in cases where we otherwise would have had downtime in our DPS while dodging an AoE. The reason why dash in/dash away are situational is not only because it costs us kenki and an auto-attack, it also cost us a valuable GCD towards building a SEN that would result in higher overall DPS. In the span of a fight, if we assume that someone used dash in/dash away combo 3-4 times as part of their core rotation, that equals to 2-3 GCDs of our main rotation and 1 Iaijutsu.
    (0)
    Last edited by Sai-Kon; 06-05-2017 at 07:18 PM.

  4. #4
    Player
    VorpalSpork's Avatar
    Join Date
    Aug 2013
    Posts
    75
    Character
    Mykstra Loire
    World
    Tonberry
    Main Class
    Dancer Lv 90
    Interestingly, I didn't see any positional requirements for SAM. That's a big plus for me, but maybe I just didn't notice . . .
    (0)

  5. #5
    Player
    Saerk's Avatar
    Join Date
    Jun 2013
    Posts
    13
    Character
    William Adams
    World
    Balmung
    Main Class
    Lancer Lv 60
    There are positional requirements on two of your finishers, the penalty for not meeting them is you only get 5 kenki instead of 10. That doesn't sound like a big deal on paper but when you realize that 1 kenki is worth anywhere between 8-12 potency depending on a few things that's potential a 60 potency loss per incorrect usage. That'll definitely add up throughout a fight.
    (1)

  6. #6
    Player

    Join Date
    Mar 2017
    Posts
    22
    Update: Something really interesting: I looked at WAR again and now they can apply Slashing Debuff with Maim instead of Storm's Eye. Maim is casted 2nd after Heavy Swing in their rotation, which is coincidentally the same timing when we would theoretically apply Slashing Debuff via Yukikaze. What does that mean in essence is that it is pointless having two classes apply the slashing debuff at the same time so we can instead get a higher benefit by opting for Hakaze-Jinpu-Gekko first rather than Hakaze-Yukikaze. Certainly, we are going to cast Hakaze-Yukikaze eventually to unlock the Settsu Sen, however, it is really great to see that we can get the superior 15% dmg increase from Jinpu first and have the slashing debuff up by WAR at the same time, instead of having only the 10% dmg increase from slashing debuff.
    (0)
    Last edited by Sai-Kon; 06-05-2017 at 09:22 PM.

  7. #7
    Player
    PROBOUND's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    586
    Character
    Butta Stackz
    World
    Midgardsormr
    Main Class
    Gladiator Lv 80
    Updated Opener with PoT:


  8. #8
    Player
    Herokoon's Avatar
    Join Date
    Jul 2014
    Posts
    43
    Character
    Hero Kun
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by PROBOUND View Post
    Updated Opener with PoT:

    Probound awesome job dude, but I see you added in the enbi, but not the fourth shinten, it belongs 2 globals after Hakaze, and Jinpu, right before the last Gekko.
    (5)
    Last edited by Herokoon; 06-06-2017 at 05:13 AM.

  9. #9
    Player
    PROBOUND's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    586
    Character
    Butta Stackz
    World
    Midgardsormr
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Herokoon View Post
    Probound awesome job dude, but I see you added in the enbi, but not the fourth shinten, it belongs 2 globals after Hakaze, and Jinpu, right before the last Gekko.
    Thanks for the heads up. Fixed it let me know if that looks right.

    Updated: added 4th Shinten

    (5)
    Last edited by PROBOUND; 06-06-2017 at 08:54 PM.

  10. #10
    Player
    jack891's Avatar
    Join Date
    Nov 2014
    Posts
    133
    Character
    Mirajane Skysong
    World
    Odin
    Main Class
    Lancer Lv 70
    im pretty sure converting 3 sen into kenki is a dps loss over the course of a fight and should be avoided
    (0)

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