I'm not saying I'm against shifting to more pet-heavy style of play, but gutting their biggest two skills into the ground out of nowhere is not the right way to do it.Because Summoners aren't supposed to be Dot mages. They are summoners, their strength is supposed to be tied to creatures they summon, which is what it looks like they are trying to do with the demi-bahamut mechanic.
I think people are too focused on the potency and aoe nerfs, crying that their class is ruined when nothing has been tested at max level yet. We also aren't the only class that's received across the board potency and aoe nerfs, no one knows the state of classes at 70 yet.
From the changes we've seen so far (which are not final by any means yet) it looks like they are trying to design summoner to feel like actual summoners, which is a welcome change from their current playstyle.


I saw Someone in another thread state that SE is trying to move away from AoE, but then why have the option at all. I love(d) playing SCH because I was able to effectively heal, protect and deal Sustainable damage. The Cleric Stance change, while the name is meh, is okay, but now I have no AoE and will just spam Broil II. I don't know how the content of 4.0 will be but right now I feel SCH got a nerf in the worst way. I didn't even mention the Fairy heal Potency, I'm more pissed at losing my Damage abilities, I though losing Aero would be the worst of it boy was I wrong. T.T
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
I don't think they are trying to move away from aoe, just the massive speed pulls the game has become.I saw Someone in another thread state that SE is trying to move away from AoE, but then why have the option at all. I love(d) playing SCH because I was able to effectively heal, protect and deal Sustainable damage. The Cleric Stance change, while the name is meh, is okay, but now I have no AoE and will just spam Broil II. I don't know how the content of 4.0 will be but right now I feel SCH got a nerf in the worst way. I didn't even mention the Fairy heal Potency, I'm more pissed at losing my Damage abilities, I though losing Aero would be the worst of it boy was I wrong. T.T
Every mmo eventually boils down to this. If it is this, then they're just wasting their time trying to counter-act it. Its the only reason I'm not bothered by it. We have two dungeons to run daily, and we have had 4+ months in farming them. We're gonna get tired of doing them and look to make them as fast as possible. Every mmo has this issue. They're just wasting dev resources and time trying to counter act something so naturally occurring in an mmo.


I'm not exactly thrilled about the nerfs either. We will have to see how changing to a more summon/pet based job affects them at endgame in stormblood.
While the nerfs certainly aren't helping them currently they aren't doing anything for them when it comes to output at endgame currently when compared to bards and blms.
A change was needed, we'll just have to see if the new bahamut summon mechanic was the right change to make.


But what about the changes to SCH, we were fine as were were. Why did we have to get hit. they were able to "adjust" the traits why not give us a trait to readjust our AoE? or something?I'm not exactly thrilled about the nerfs either. We will have to see how changing to a more summon/pet based job affects them at endgame in stormblood.
While the nerfs certainly aren't helping them currently they aren't doing anything for them when it comes to output at endgame currently when compared to bards and blms.
A change was needed, we'll just have to see if the new bahamut summon mechanic was the right change to make.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
How about instead of the constant complaints we wait and see if the game is better or not.
I for one get as impressed as hell when I see someone rise to the challenge. I end up being all like...
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You're a Summoner and a Scholar. The DoTs were a thing cause the Devs didn't know how to balance everything out.
But I think the Devs understand now that Summoners are about attacking with Pets and Summons.
While Scholar should be using their fairies more to dole out more healing.
I must be missing something. SCH still has AoE, it just got nerfed. Holy says hi, which was nerfed long before.
The other two healers have been spamming one spell for the longest time now as well. Welcome to the club.


Yeah, the whole "Holy says hi" crap is moot beacause you wanna hear how Holy was nerfed for 3.0. "Deals area of effect damage to nearby enemies. First target is hit with 200 potency. All targets afterwards take 10% less damage up to a maximum of 50% reduced." Wanna see how Bane was Buff/Nerfed for 3.0 "Spreads Bio, Miasma, and Bio II to all targets in range, the first 3 targets receive 100% potency with the 4th and beyond receiving 50%". Now I am no expert, but it seems to me like they evened out to 50% in the long run. But the new Bane will "Hit the first enemy with 100% the next with 80%, the third 60%, the fourth 40% and the fifth or beyond with 20%". Now again I'm no expert, but that looks like a bigger nerf than Holy ever got 50% is understandable, but 20% is pitiful.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
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