Without testing there isn't a real way of knowing how chain stratagem works. The tooltip roughly translates to increases the rate the target takes critical hits by 20% which leads me personally to believe its not increases everyone hitting that bosses critical chance by 20% but rather multiplies your chance to critically hit by said 20% so 1.2x your crit rate. At current values its about 5-8% critical chance at best.
		
		
			
			
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 Between that and the AOE stuff, I'm not sure if I'll switch around what healer I play when I feel like healing.  Mostly the AOE damage bothers me, though.  I stopped playing PLD in 3.x because of the lack of aoe damage for trash in dungeons, and now I'll feel like I'm slowing stuff down on scholar.  It was nice being able to pick up slack for melee that don't aoe large trash packs.  I guess I could go WHM or AST for that still.
						
			

