Quote Originally Posted by VargasVermillion View Post
I think I can accept 'dumbing down' for the sake of convenience if they in turn make mechanics within instances in general more interesting, including 4 man instances and especially for tanks as sometimes you can go through a dungeon with no real 'tank check' but still have healer and dps checks.
Why the ultimatum? We could have both.

Those who've generally been capable of doing complex mechanics at all rarely lose much if any dps due to rotational slippage. Desync from downtime, and thereby the timing of phase pushes, seems to determine far more about DPS potential among the players who'd actually perform these mechanics than the complexity of the rotations themselves.