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  1. #6
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    The JP tooltip for Sheltron doesn't specify physical damage so it's possibly a mistranslation or old tooltip. I hope the JP tooltip is correct for Sheltron because it would be quite stupid for it to be physical only when blocking was adjusted! Cover also doesn't specify physical in the JP tooltip famitsu published and it currently does specifically say physical damage. Finally, the Enhanced Cover tooltip in Japanese says the 20% damage reduction is only for damage you take through Covering. Since it would be kind of stupid if Cover could be cheesed into a free extra cooldown, I suspect the Japanese tooltips are correct and the English ones are WIP.

    I also notice that the JP tooltip for Gore Blade is 10 potency less than that in the EN tooltip for 670 total potency. I don't know why that happened.

    Theoretical rotation seems to be Requiescat -> 4x Holy Spirit -> Goring Blade combo w/ FoF -> 2x Royal Authority -> Repeat Physical rotation until next Requiescat. Seems smooth enough. One of the people who got to play it said the MP mostly works out if you're not doing any hate combos.


    The only thing that worries me about PLD is how much they've given WAR. WAR is basically totally immune to knockback mechanics now and can cleanse themselves of any removable debuff.

    I agree that the gauge mechanic seems pretty slapped together on PLD since it's only used for a few defensive abilities. It also feels a little bit that way on DRK since it's basically like a small DPS cooldown on DRK and they already had Dark Arts for that. WAR feels the most natural in terms of the gauge with both DPS and defense skills using it and it really feels like a fix to the Wrath mechanic they introduced in 3.0 having no penalty for stance dancing.
    (4)
    Last edited by eagledorf; 06-01-2017 at 03:28 PM.