Quote Originally Posted by Niraye View Post
Red mage was completely REMADE for this game, it will not be like the other games, yoshi said he felt like the red mage from other games would not fit. this job we weren't even going to get in the beginning, originally they where planing for oracle which was also going to be completely remade for this game. he wanted them to be unique to this game. red mage was also a last second job pick for who would be the second class. he said they almost didn't even put in a second job because they couldn't decide.
And this doesn't really address anything in the first post of the thread. Did you read it or did you feel like just... saying a lot of stuff anyone who has kept up with Red Mage already knows?

Yes, Red Mage isn't going to be like the last games, we've known that. That doesn't address issues like lack of defensive cooldowns or built-in MP management, something both classes RDM is being designed around -for this game- have. If Red Mage is the love-child of White Mage and Black Mage, why doesn't it have a single damage mitigating cooldown such as both White and Black Mage have? Or an MP generator like White Mage and Black Mage have?