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  1. #1
    Player
    Sarynth's Avatar
    Join Date
    Sep 2013
    Posts
    349
    Character
    Sarynth Midgard
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ageofwar View Post
    God damn it RDM is a healer not a DPS

    OK that's the jokes a side, sounds like you, like me are a product of FFXI DPS RDM frustrations
    Rdm/nin for the win in campaign battles.
    (0)

  2. #2
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    I agree that Red Mage needs another way to recover MP.

    I think their melee attacks should recover a set percentage.
    (2)

  3. #3
    Player
    The_Shang's Avatar
    Join Date
    Feb 2016
    Posts
    185
    Character
    Shan Aurelius
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Would've been funny to see RDM get a spell like Osmose, that restores a portion of MP based on damage dealt. Lucid Dreaming will have to do though and it will do its job nicely.
    (1)

  4. #4
    Player
    HorseBoots's Avatar
    Join Date
    Apr 2015
    Location
    Ship 2: Ur
    Posts
    158
    Character
    Rosch Vairemont
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Red Mage has the ability to give out three raises in the same window it takes a healer to hardcast raise for one.

    (if dualcast is up) Instant Raise -> Swiftcast -> Instant Raise -> Cast literally anything (like 2sec window) -> Instant Raise.

    That's 3 raises in a window of about 6 seconds. There's the reason for RDM's lack of great MP recovery like SMN and BLM. If they were on a same level of MP regeneration as their fellow casters that would simply be just too much utility. RDM is already the best resser in the game (even when compared to actual healers.) with their ability raise a player in only 2 seconds thanks to dualcast.

    Luckily, getting refresh from a physical ranged friend should be a none issue since granting that effect is a non-issue since BRD and MCH no longer suffer a DPS loss to use the new cross-classed ability. And if you have an AST in the party Ewer is now an AoE ability by default so you benefit from that refresh effect whenever the AST needs to use it.

    We'll need actual playtesting to see how the MP economy works in standard play but Im 100% confident the decision to limit their personal MP regening abilities to Lucid Dream was to keep RDM from using and abusing their res.
    (2)

  5. #5
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,927
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    So according to MrHappy, Vercure healings power comes from Mind, so this means the HP restored will be very low. Wouldnt it be better to turn it from Mind to Int?
    (0)

  6. #6
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Laerune View Post
    So according to MrHappy, Vercure healings power comes from Mind, so this means the HP restored will be very low. Wouldnt it be better to turn it from Mind to Int?
    Healing from MND is almost certainly some sort of typo because its healing around 5k from what everyone else is saying, including Merri in Happy's podcast.
    (0)

  7. #7
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Dualblade View Post
    Healing from MND is almost certainly some sort of typo because its healing around 5k from what everyone else is saying, including Merri in Happy's podcast.
    It's still possible to be MND.
    Your gear will enhance INT, but your characters base MND could be relatively high.

    as SMN my;
    INT is 1,474
    MND is 177

    but my INT base is 432. so my heal would be doubled if my MND was tied with my INT, but its still lacking a bit.

    So it could ALSO be the base MND is higher than the base INT. (no idea)
    (0)
    CLAIRE PENDRAGON

  8. #8
    Player
    RaijinSupreme's Avatar
    Join Date
    Jan 2015
    Posts
    634
    Character
    Dynamo Malevolti
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Laerune View Post
    So according to MrHappy, Vercure healings power comes from Mind, so this means the HP restored will be very low. Wouldnt it be better to turn it from Mind to Int?
    He said it scaled off of INT on his podcast yesterday. Where did you see that he said it scaled off Mind?
    (0)

  9. #9
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by RaijinSupreme View Post
    He said it scaled off of INT on his podcast yesterday. Where did you see that he said it scaled off Mind?
    He said it in the video that was posted in the last page. He may have made a mistake in it.
    (0)

  10. #10
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Hayward View Post
    A Red Mage that actually gets to use its sword and magic and provide some utility when needed? Blasphemy!
    spending roughly 18 GCDs casting and three using a sword is not what I would call good use of the sword. Melee as a whole cancels Dualcast (didn't see that auto-attacks also removed it), so you can't even mix it up between the single melee combo and building mana with spell spam.

    As for MP recovery, it'd be nice if the melee combo without spell blade would recover MP, since then you'd have an actual reason to use it outside of 80/80 mana.
    (2)

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