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  1. #1
    Player
    Klongol's Avatar
    Join Date
    Jul 2016
    Posts
    49
    Character
    Klongol Eartheye
    World
    Cactuar
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by YokeM View Post
    MP management: I quickly calculated, that even with perfect lucid dreaming use, you will depeleted in ~4 minutes. And no, you cant spam weaponskills as they cost 100 tp each.
    https://www.youtube.com/watch?v=5WctPkumkxI

    That video is of MrHappy playing RDM for 10 straight minutes without using Lucid Dreams. His MP does slowly go down, and the video is cut, but there are clearly times when he continuously casts 2 to 3 minutes with only 1/3 of his MP.

    Methinks your calculations are off - Seems like with Lucid Dreams RDM will be able keep up for extended periods of time.
    (1)

  2. #2
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Klongol View Post
    https://www.youtube.com/watch?v=5WctPkumkxI

    That video is of MrHappy playing RDM for 10 straight minutes without using Lucid Dreams. His MP does slowly go down, and the video is cut, but there are clearly times when he continuously casts 2 to 3 minutes with only 1/3 of his MP.

    Methinks your calculations are off - Seems like with Lucid Dreams RDM will be able keep up for extended periods of time.
    While I did watch that video before, but ill mention i havnt rewatched it to make sure.
    but I did notice him drop out of MP, and then cut to a moment he's back up in MP, so he might have edited it, or Im just not remembering it correctly.

    But I also agree the MP cost of RDM is ridiculously low. 360~ mp a spell is going to take a long time to bottom out. (and the proc cuts tier 2 spells down to 360~ish or something nearly as low)
    and with a +2% of max MP every 3 seconds, thats almost 233 MP every GCD.

    so with 14,000 mp, and spells being closer to 127mp per GCD, it will take a while to run out of MP, and when u get off 3 WSs, thats 700mp returned.
    I think RDm will bottom out of MP eventually in 10+min fights, but only if they dont do good rotations, and there's no downtime/BRD/MCH.
    (0)
    CLAIRE PENDRAGON

  3. #3
    Player
    YokeM's Avatar
    Join Date
    Oct 2014
    Posts
    53
    Character
    Yokem Tranquillitas
    World
    Shiva
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Klongol View Post
    https://www.youtube.com/watch?v=5WctPkumkxI

    That video is of MrHappy playing RDM for 10 straight minutes without using Lucid Dreams. His MP does slowly go down, and the video is cut, but there are clearly times when he continuously casts 2 to 3 minutes with only 1/3 of his MP.

    Methinks your calculations are off - Seems like with Lucid Dreams RDM will be able keep up for extended periods of time.
    Yeah I actually was off. /u/cheese1773 did a better job.

    https://www.reddit.com/r/ffxiv/comme...en_napkinmath/

    RDM is more or less mana neutral.

    But one thing for me still stands. The auto-attack cancels dualcast thing. Is there a way, to completely turn auto attacks off?

    EDIT: Seems he was off too and we are back to being starved pretty fast.
    (0)
    Last edited by YokeM; 06-02-2017 at 03:39 AM.

  4. #4
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by YokeM View Post
    But one thing for me still stands. The auto-attack cancels dualcast thing. Is there a way, to completely turn auto attacks off?
    I imagine that's what the backwards jump is for. Since the auto-attacks are melee they won't hit until you go near the boss.
    (1)

  5. #5
    Player
    YokeM's Avatar
    Join Date
    Oct 2014
    Posts
    53
    Character
    Yokem Tranquillitas
    World
    Shiva
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Reinha View Post
    I imagine that's what the backwards jump is for. Since the auto-attacks are melee they won't hit until you go near the boss.
    Thats right, but what if you are in PotD for example and the mob will follow you, because you have no tank?
    (0)

  6. #6
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    This looks like the RDM I've hoped for in XI but never came to be thanks to the min/maxers. I don't know how the devs pulled it off or how many fistfights needed to take place, but XIV may put some polish on the reputation of the job after the disaster that ultimately befell it in XI.

    A Red Mage that actually gets to use its sword and magic and provide some utility when needed? Blasphemy!
    (1)

  7. #7
    Player
    Ageofwar's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    1,096
    Character
    Age Ofwar
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Hayward View Post
    This looks like the RDM I've hoped for in XI but never came to be thanks to the min/maxers. I don't know how the devs pulled it off or how many fistfights needed to take place, but XIV may put some polish on the reputation of the job after the disaster that ultimately befell it in XI.

    A Red Mage that actually gets to use its sword and magic and provide some utility when needed? Blasphemy!
    God damn it RDM is a healer not a DPS

    OK that's the jokes a side, sounds like you, like me are a product of FFXI DPS RDM frustrations
    (0)
    Age of War


  8. #8
    Player
    Wilan's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    394
    Character
    Wilan Serulia
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Ageofwar View Post
    God damn it RDM is a healer not a DPS

    OK that's the jokes a side, sounds like you, like me are a product of FFXI DPS RDM frustrations
    A Healer? You mean a buffer/debuffer right? Don't you look at a red mage and instantly think "yeah this is a mage that stands in the back rows and helps his friends without getting in the way, casting Refresh and Sleepga".
    Seriously, I too played RDM in FFXI, I liked it, I had a great time, it was the only job that I was happy playing really, but ever since then I've always hoped that XIV's RDM, if they'd ever add one, would look nothing like the disaster it was in FFXI. I don't care whatever exploit people could pull off with /nin, I don't care what you were able to solo, it simply was just nowhere as fun to play as XIV's incarnation looks. It seems to have an interesting rotation and every single one of its animation has a character that was almost absent in FFXI beside the AF.
    (0)

  9. #9
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Wilan View Post
    Seriously, I too played RDM in FFXI, I liked it, I had a great time, it was the only job that I was happy playing really, but ever since then I've always hoped that XIV's RDM, if they'd ever add one, would look nothing like the disaster it was in FFXI. I don't care whatever exploit people could pull off with /nin, I don't care what you were able to solo, it simply was just nowhere as fun to play as XIV's incarnation looks. It seems to have an interesting rotation and every single one of its animation has a character that was almost absent in FFXI beside the AF.

    But in all fairness, there actually was a way for RDM to nuke, heal, buff, debuff, and melee in XI, and actually be effective in all levels of content. (it's just that everyone refused to do it, until the end of the Lv75 cap era, partly because people didnt KNOW it could do it, due to lack of proper tooltips on abilities.)
    (0)
    CLAIRE PENDRAGON

  10. #10
    Player
    Ageofwar's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    1,096
    Character
    Age Ofwar
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Claire_Pendragon View Post
    But in all fairness, there actually was a way for RDM to nuke, heal, buff, debuff, and melee in XI, and actually be effective in all levels of content. (it's just that everyone refused to do it, until the end of the Lv75 cap era, partly because people didnt KNOW it could do it, due to lack of proper tooltips on abilities.)
    Oh I knew that RDM could Melee and Nuke in ffxi it's just all I was asked to do in LS end game content was heal buff and debuff and that was it

    these days I spend my time as BLU meleeing and Nuking
    (1)
    Age of War


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