No MP regeneration I would think would be a huge issue for any caster.
No MP regeneration I would think would be a huge issue for any caster.




There's Lucid Dreaming and Max-Ether (and the inevitable Lv70 Ether potion) that can help with that. But it is a bit jarring that RDM is the only caster Job with absolutely no native MP regen skills, SMN has Aetherflow and BLM has Umbral Ice. Yes, it's true that RDM uses TP for some skills, but those skills are only used once for every 80 Black and White mana generated.


Well, the same way no healer has a native Esuna or Protect nor any ranged has a native stun/silence. The idea of Role Skills is that it's a toolkit that you're going to need for your role, it's part of your build and not something extra. Lucid Dreaming will probably recover about 50% of your MP every two minutes, and if you have a built-in mechanic that already does that for you you can pass on it and take something else.Also, I've heard a rumor that Aetherflow's MP recovery is getting nerfed, but I can't give you a source on that.
Beside, it's not like RDM is starved for role skills anyway. I went through the list yesterday and the only mandatory thing seems to be Lucid Dreaming, everything else is situational at best. Even Swiftcast, the iconic mandatory role skill, is already built in the RDM's mechanics.
I've personally selected Lucid Dreaming, Swiftcast, Addle, Apocatacastasis and Erase, but it'd be easy to give up any of those if you needed Break for a specific fight or something.

I'm worried about Dualcast's description. It says auto-attack cancels its effect, but what if there's a fight where we have to stack under or close to the boss? Our dualcast woud probably get cancelled. Could we probably change this? haha
Don't right click the target? I'm going to assume that like current casters, rdm spells amd abilities won't start auto-attack. I can possibly see the melee tp moves doing it, but I suspect they won't if dualcsst is set up that way.

Oh, thanks. I didn't know spells didn't initiate auto attack.![]()
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Last edited by Rawrz; 06-01-2017 at 12:42 PM.
Nope, he was wrong. Honestly this really should've been something he tested out. But, he's all oh its the same as cross classing phsyick back in 3.x, it still scales with mind, super low potency, you're not a healer don't do it... obviously he didn't even try it.
https://www.reddit.com/r/ffxiv/comme...ombat_ressing/
Mmmm, don't those dps heals look just delicious. Finally a dps with some utility heals that can actually save someones life if the need arises. That and them instant cast rez's ^0^
https://www.youtube.com/watch?v=5WctPkumkxI
8:13
Anyway, he prolly saw one of the other vids and corrected himself aftwerwards.
Last edited by Khaoticsuccubus; 06-02-2017 at 05:14 AM.
RDM does look unfinished in my opinion. There are the reasons OP stated as well as the following:
Auto-Attack Dual Cast cancel: Your spells might not trigger an auto-attack, but your weaponskills will. So do you have to untarget-target the enemy everytime you use them?
Potencys: While RDM enchanted chain is really strong, thats more or less it. The potency of his "gauge fillers" isn't that high. As a comparison, watch a scholar video. The combined damage of DOT + Broil II is about is high as RDM normal spells.
So if you dont generate gauge, your damage will kind of suck. This means every dodge will cost you, every time the boss cant be damaged will cost you...
MP management: I quickly calculated, that even with perfect lucid dreaming use, you will depeleted in ~4 minutes. And no, you cant spam weaponskills as they cost 100 tp each.
To me the concept is great, but yes, RDM looks unfinished.
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