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  1. #1
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
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    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Adventica6 View Post
    The heal is based off mnd and is the same as physic, how do you figure it heals more ? do you know how much mnd rdms will have ? no you don't.
    Physick is actually higher potency, it's 400. Vercure is only 350, but since we aren't getting as much of a power creep between 60 and 70, as we did 50 and 60, it's safe to assume Physick will remain closer to 60 numbers, where it does mostly 500-600~ healing, and may potentially be doing closer to 1k by 70. I'm not stating it as fact, but I'm projecting what I think may be the case at 70.

    But we already see that Vercure heals 5.8k non-crit.
    (2)



    Baby, tell me, what's your motive?

  2. #2
    Player
    Wilan's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    394
    Character
    Wilan Serulia
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    I paid attention to Vercure in the gameplay footage going around in youtube and it seemed to heal about 5500~HP. If it doesn't scale with INT it scales with attack power, but definetely not MND. Cast it twice in a row and that's a really decent amount.

    As for a lack of defensive cooldown, did you notice that RDM is the most mobile caster of the game? He can move after basically every cast, has a gap closer AND a disengage skill, while never dropping the dps, PLUS a decent self-heal in case things go wrong. If you can't dodge AOEs with that mobility I don't know what's your problem.
    A blackmage needs Manaward because it's on the opposite side of the mobility range, but the RDM can live without it.

    Honestly, now that the embargo has lifted there's so many opinions flooding the internet and I've yet to find ONE PERSON who had the chance to play the new Red Mage and didn't like them. Hell I'm an old time RDM fan, I've been a main RDM for all the time I've played FFXI, and I'm really liking what I'm seeing. Why do we always need to complain without stepping back and looking at things in context? :/
    (3)

  3. #3
    Player
    Vexander's Avatar
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    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Wilan View Post
    As for a lack of defensive cooldown, did you notice that RDM is the most mobile caster of the game? He can move after basically every cast, has a gap closer AND a disengage skill, while never dropping the dps, PLUS a decent self-heal in case things go wrong. If you can't dodge AOEs with that mobility I don't know what's your problem.
    A blackmage needs Manaward because it's on the opposite side of the mobility range, but the RDM can live without it.
    Wait, BLM -doesn't- have Mobility? Have you been watching the same videos on Stormblood Black Mages as I have? What with Aetherial Manipulation, a Teleport back to Leylines, Swiftcast + Tricast... BLM has a LOT of mobility now. Besides, its not exactly hard to avoid AOE as a BLM now either. Its the unavoidable field-wide damaging moves from bosses where some damage mitigation abilities come in. They take a bit of stress off the healer, and if you're unlucky and the healer(s) go down, as a RDM you might be able to survive with your damage mitigation to bring them back with Verraise.
    (0)

  4. #4
    Player
    MomomiMomi's Avatar
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    Aug 2014
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    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Vexander View Post
    Wait, BLM -doesn't- have Mobility? Have you been watching the same videos on Stormblood Black Mages as I have? What with Aetherial Manipulation, a Teleport back to Leylines, Swiftcast + Tricast... BLM has a LOT of mobility now. Besides, its not exactly hard to avoid AOE as a BLM now either. Its the unavoidable field-wide damaging moves from bosses where some damage mitigation abilities come in. They take a bit of stress off the healer, and if you're unlucky and the healer(s) go down, as a RDM you might be able to survive with your damage mitigation to bring them back with Verraise.
    Using those mobility abilities is going to cost you dps. RDM can move without a loss.

    If everyone is going to be taking damage, no need to avoid it. Healer's going to AoE heal anyway. Mitigation would just be wasted unless if the damage was going to kill you.
    (2)

  5. #5
    Player
    Vexander's Avatar
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    Apr 2015
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    Sharlyan
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    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by MomomiMomi View Post
    Using those mobility abilities is going to cost you dps. RDM can move without a loss.

    If everyone is going to be taking damage, no need to avoid it. Healer's going to AoE heal anyway. Mitigation would just be wasted unless if the damage was going to kill you.
    I'm not sure if the move to leylines is on the Global Cooldown, but Aetherial Manipulation doesn't trigger it. Swiftcast and Tricast don't either so... not really all that much of a DPS loss.
    (0)

  6. #6
    Player
    Adventica6's Avatar
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    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    Well that's news to me, no dps class should be able to heal 6k non crits.

    Is it using White mana or normal Mp ? if it's using white mana then that is the trade off, dps for a bit of healing.

    You are trading something for that 6k non crit, either dps, or a bunch of mp limiting you from doing something else.
    (0)

  7. #7
    Player
    ErryK's Avatar
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    May 2014
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    Ul'dah
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    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Adventica6 View Post
    Well that's news to me, no dps class should be able to heal 6k non crits.

    Is it using White mana or normal Mp ? if it's using white mana then that is the trade off, dps for a bit of healing.

    You are trading something for that 6k non crit, either dps, or a bunch of mp limiting you from doing something else.
    Just uses 600 MP according to the picture posted earlier. But, it is also learnt quite late into the leveling of RDM (actually, early since it's at Lv 54) but it more or less works as a more potent DPS healing spell. It's not much, but compared to Physick, as well as the fact that RDM was advertised as a pure damage caster, it's a lot.
    (1)



    Baby, tell me, what's your motive?

  8. #8
    Player
    Ageofwar's Avatar
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    Apr 2012
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    Ul'dah
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    1,096
    Character
    Age Ofwar
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Adventica6 View Post
    Well that's news to me, no dps class should be able to heal 6k non crits.

    Is it using White mana or normal Mp ? if it's using white mana then that is the trade off, dps for a bit of healing.

    You are trading something for that 6k non crit, either dps, or a bunch of mp limiting you from doing something else.
    Vercure nerther uses or gives white mana

    but healing 6k on 41k (lvl70 tank values)?
    (0)
    Age of War


  9. #9
    Player
    Wilan's Avatar
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    Oct 2012
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    Limsa Lominsa
    Posts
    394
    Character
    Wilan Serulia
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Ageofwar View Post
    Vercure nerther uses or gives white mana

    but healing 6k on 41k (lvl70 tank values)?
    To be fair, you can chain two Vercures back to back, for about 12k healed HP. Which is about half the HP we see in that gif. We don't get defensive cooldowns so I guess if we start to take damage (or if we know it's incoming) we can mitigate the damage that way.
    It's just useful enough to not overshadow an healer, if you ask me.
    (3)

  10. #10
    Player
    Thunda_Cat_SMASH's Avatar
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    Dec 2014
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    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Adventica6 View Post
    Well that's news to me, no dps class should be able to heal 6k non crits.
    If it's alright for a healer to deal 2k+ DPS, it's perfectly fine for DPS to have a decent self heal. Trying to say otherwise is just a silly double standard.
    (5)

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