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Thread: SMN changes

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  1. #1
    Player
    AristocraticCorgi's Avatar
    Join Date
    Jun 2016
    Posts
    131
    Character
    Karasu Suki
    World
    Louisoix
    Main Class
    Paladin Lv 100
    SMN's damage will come mostly from Bahamut and using correctly DwT and DaT.

    Yes, bane got nerfed but who cares? Single target damaged got drastically increased thanks to Bahamut and now we Devotion, which will be a very welcome addition to raids.

    You guys are crying over nothing, pretty much.
    (2)

  2. #2
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Yorumi View Post
    Assuming fester is 200 potency it's possible we could be encouraged to use ruin III more. Energy drain gives us mp which could fuel more ruin III while fishing for ruin IV procs. Granted that sounds boring as all hell. It is starting to sound like all smn does all day is spam ruin.
    Yeah but people already do that. Ruin 3 is spammed between all techniques.

    Fester is the addition to the spam not outside of it.

    So basically you're looking at

    (DoTs)>Fester>Ruin 3>Ruin 3>Ruin 3> Fester> and so on until DWT and Deathflare, on a single target boss mob.

    IF Fester becomes only 200 potency it will be pointless to even use...

    Then it will just be Painflare>Painflare>Painflare>DWT... so even Ruin 3 spam would be pointless other than one or two.


    Quote Originally Posted by AristocraticCorgi View Post
    SMN's damage will come mostly from Bahamut and using correctly DwT and DaT.

    Yes, bane got nerfed but who cares? Single target damaged got drastically increased thanks to Bahamut and now we Devotion, which will be a very welcome addition to raids.

    You guys are crying over nothing, pretty much.
    Actually no... it will be even WORSE for Raids...

    Because NOW when the Boss mob goes invulnerable on you... you lose ALL your damage... not just a small portion that you can halt or postpone briefly.

    It actually screwed us there too...

    Its worse than just losing a Deathflare... you lose the Deathflare + Ruin 3 bonus + Bahamet Damage... which if I read it right WILL be our primary damage for raids... so yeah it really hosed us.
    (0)
    Last edited by Silverquick; 06-01-2017 at 03:22 AM.

  3. #3
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    392
    Character
    Limily Avaren
    World
    Ultros
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Silverquick View Post
    Yeah but people already do that. Ruin 3 is spammed between all techniques.
    Yeah but that will burn your mp too fast, forcing you down to ruin eventually. Drain would make up some of that mp deficit. As far as using painflare, that too of course but we'll still have to ruin spam cause DWT is still limited by the cooldown on aetherflow.
    (0)

  4. #4
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,063
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 97
    Quote Originally Posted by AristocraticCorgi View Post
    SMN's damage will come mostly from Bahamut and using correctly DwT and DaT.

    Yes, bane got nerfed but who cares? Single target damaged got drastically increased thanks to Bahamut and now we Devotion, which will be a very welcome addition to raids.

    You guys are crying over nothing, pretty much.
    Looking at other job video, the "Bane" AoE nerf less about SMN and more about slowing down speed runs in my opinion. MCH Biship Turret got hit with the same nerf for example.

    Quote Originally Posted by Len View Post
    Fester: 200 potency max. WHAT. IS. THE. POINT. Painflare is 200 potency and it doesn't require dots to be applied. Even energy drain is 150 potency and at least will refund some MP. This is comical.
    This is a very good point and something SE needs to look at. It feels like they need to add a trait to it like Increases a pet's physical and magical attack power by 40% for 10s to make up for Spur lose.

    Quote Originally Posted by Yorumi View Post
    Yeah but that will burn your mp too fast, forcing you down to ruin eventually. Drain would make up some of that mp deficit. As far as using painflare, that too of course but we'll still have to ruin spam cause DWT is still limited by the cooldown on aetherflow.
    Uh-Oh
    (1)
    Last edited by Dyvid; 06-01-2017 at 03:42 AM.