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  1. #21
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Everyone is always talking about raid utility.

    The raid utility thing is overstated, but all Sam has to do is pick the utility related shared role actions. It almost has no real need to pick damage ones.

    I am thankful that the lack of raid utility will scare people off the job, hopefully will be less same running around. Sam will be the non of melee and monk is looking to be the man of melee.
    (1)

  2. #22
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    912
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Vexander View Post
    Overall not bad but I'm rather disappointed there isn't Phalanx/Blink, let alone some kind of En-Weapon spell. Still, not like we won't possible see those in future expansions I suppose, but a Phalanx/Blink seems like an integral part of the leveling tool kit.
    YES! I was just thinking the same thing for RDM! RDM has always been known to have a sort of stoneskin replacement or buff to give to self or members, as well as en-spells to deal extra damage on top of the damage they do. But then, you'd see more elemental based weapons, which we really dont have in this game like XI did back in the day. So I'm curious as to why it wasn't added for the game on en spells.
    (0)

  3. #23
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Maybe i read it wrong but Red Mage based on damage of the skills will even out dps SAM?
    (0)

  4. #24
    Player
    Shiro--Tsubasa's Avatar
    Join Date
    Jun 2015
    Posts
    163
    Character
    Freyja Valkyrie
    World
    Ultros
    Main Class
    Dancer Lv 88
    Quote Originally Posted by Elkanah View Post
    YES! I was just thinking the same thing for RDM! RDM has always been known to have a sort of stoneskin replacement or buff to give to self or members, as well as en-spells to deal extra damage on top of the damage they do. But then, you'd see more elemental based weapons, which we really dont have in this game like XI did back in the day. So I'm curious as to why it wasn't added for the game on en spells.
    Don't they have en-type skills? Their melee attacks become enhanced for more damage when you meet the requirements on your balance gauge.
    (1)

  5. #25
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Shiro--Tsubasa View Post
    Don't they have en-type skills? Their melee attacks become enhanced for more damage when you meet the requirements on your balance gauge.
    That's not really how the En-Weapon spells worked in previous games. I think those just added elemental damage to your auto-attacks. As for FFXIV, I would've been up for an En-Astral/En-Umbral setup where they increase the damage of certain skills and the rate of acquired mana (En-Astral giving, say, +5% Damage to Valaero and Valstone and Valholy, and doubling the white mana they give or something). Or different mechanics. En-Astral boosting damage, En-Umbral giving spells a DoT/Debuff element at the cost of a bit of damage, etc...
    (0)

  6. #26
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Maero View Post
    Maybe i read it wrong but Red Mage based on damage of the skills will even out dps SAM?
    not really, red mage have almost no ogcd skill, when samurai have a lot... actually i have seen a few combo that are insane in terms of damage output
    (0)

  7. #27
    Player
    HaelseMikiro's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    700
    Character
    Febreealle Goldlyonse
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    What SAM can do with an 1800 potency weapon skill at i290
    (0)

  8. #28
    Player
    whiteblade89's Avatar
    Join Date
    Jun 2015
    Posts
    374
    Character
    Auron Vale
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Our damage IS our raid utility 0.o
    (2)
    Quote Originally Posted by alimdia View Post
    It really isn't that hard to treat other people like human beings.

  9. #29
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Raid utility? You mean cross role skills? Sure, we got them. We also got da deeps you wish you had. :3
    (2)

  10. #30
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by silentwindfr View Post
    not really, red mage have almost no ogcd skill, when samurai have a lot... actually i have seen a few combo that are insane in terms of damage output
    Gotcha,
    I was mainly looking at potency of each attacks, spells skills, etc..
    SAM seemed rather low, but a friend of mine said damage wise it will out damage Monk? Dunno
    (0)

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