give and take lol:
[dev1273] A single gathering attempt will now yield no more than one of the following items, as opposed to the previous maximum of three.

Cobalt Ore / Electrum Ore / Carbonized Matter / Petrified Matter / Fossilized Matter / Crystallized Matter / Germinated Matter / Decayed Matter / Decomposed Matter / Liquefied Matter / Calcified Matter / Cultured Matter / Ossified Matter / Cretified Matter

I wonder why they insist of making it harder on the blacksmith/goldsmith. I mean with Gathering wood it's only 1 piece of log to make lumber but ore on the other-hand takes 3-4 pieces to make the ingot. With how much it takes I just find it odd that they think it's a good idea to limit the amount of ore you can get to one. If anything ores quantity should range from 1-5 lol.

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On topic though at least it'll be easier to find those damn secondary nodes, if there was one prob with gathering that may be fixed slightly now is that the materials found through the main tool were more plentiful since those nodes were easier to find. With the % of obtaining items from secondary node as well as blindly seeking them out it made it harder to increase the quantity of those in the market.