I could care less about this feature, but like Chocobos did to one of the Gatherer abilities, this make the other gatherer ability useless.
Why do they even have skills anymore?
I could care less about this feature, but like Chocobos did to one of the Gatherer abilities, this make the other gatherer ability useless.
Why do they even have skills anymore?
I love this idea. It benefits everyone and might reduce the prices in the wards for specific items that are still a little expensive.
I love when patches piss people off.
Your anger= my happniness
Go back to page 1 and read my post. It makes nothing useless.
~~~
Oh and Lucy, I didn't say you blamed SE for breaking the game with this idea or such - rather implied you sounded like it even if you meant not to.
Also I further demonstrated how this does not make gathering so much easier that it will flood the market. Your prediction doesn't hold up I'm afraid.
I saw that. Thank you. ^^
Last edited by NoctisUmbra; 12-13-2011 at 01:22 AM.
The map shows all the nodes at all times, regardless of their status. This is precisely what anyone has access to via third party maps already.You didn't demonstrate anything. The abilities tell you if a node is nearly depleted. Combined with the visuals, you can make sure you never visit a depleted node. I'm going to assume that depleted nodes are also shown on the map but what if SE labeled those as well?
Regardless, I really hope they have something in mind to cleanse the economy. I really don't want the economy to become irrelevant =/
Point: This changes nothing besides me no longer having to alt-tab between the game and a browser repeatedly while gathering.
it wontYou didn't demonstrate anything. The abilities tell you if a node is nearly depleted. Combined with the visuals, you can make sure you never visit a depleted node. I'm going to assume that depleted nodes are also shown on the map but what if SE labeled those as well?
Regardless, I really hope they have something in mind to cleanse the economy. I really don't want the economy to become irrelevant =/
people who dont want to gather still will not gather
people who gather way too much will continue to do so
this doesnt change the fact that people will gather and others wont in the slightest
its not like a ton of people are going to gather for this reason alone, now the achievemnts....those may get people gathering for the hunters, but thats another story ad it wont be as many as you think
My XIVPad: http://xivpads.com?2031148
What economy?So ignore the problem is what you're saying? Stupid.
I don't mind that they added such a thing, but I do mind the fact it is detrimental to the current economy.
In all honesty though, assuming there will be a way to sink everything that is there now, this isn't a terrible idea.
Butt plumber.
Well...you all seem to be prophetic economists. I'll believe what you have to say but don't get me wrong; the idea isn't bad.it wont
people who dont want to gather still will not gather
people who gather way too much will continue to do so
this doesnt change the fact that people will gather and others wont in the slightest
its not like a ton of people are going to gather for this reason alone, now the achievemnts....those may get people gathering for the hunters, but thats another story ad it wont be as many as you think
I wonder why everything anyone writes in these forums turns into a flame war... Oh wait that is why I normally avoid posting :P
By the way if you are concerned about overabundance of materials, remember that in the patch notes they stated that the amount of items per gathering attempts will be reduced for a selected resources like cobalt. This was maybe introduced to counter balance the faster gathering process.
Either way I really appreciate markers being displayed on the map.
What I like about this is that now when I use disciplesofthehand.com to look up where to get specific ingredients for cul since they didnt mention recipe revamps, I dont have to keep checking in game map and comparing it to find node that matches up. Overall and without playing anything yet ofcourse, I now feel loads better about the direction of classes. Go Go Fists of Earth/Fire.
My XIVPad: http://xivpads.com?1307179
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