Quote Originally Posted by Sarevok_Thordin View Post
GW2 allowed you to join their party then right click to join their instance.
Theoretically.

What actually happened was one party member went "Hey the world boss is up now" and you spent the next ten minutes being rejected from the instance, and god help you if you died mid-fight, because while it was SUPPOSED to save your place in that instance, it didn't always. Tequatl was hell on earth before HoT launched, I haven't played it afterwards.

If ff14 did that I might just punch my laptop. I know 14 doesn't have so much of a focus on the open world as GW2 (hell it was basically all GW2 had, did it well though) but the instancing mechanic was honestly the worst part of that entire MMO, and I'm including the terrible "legendary" weapon RNG coinflip brigade and the 'fate' chain that was bugged so badly that you had to shout on the map you loaded into and hop between them to get into a chain that wasn't bugged, for a tiny chance of looting a very important item.