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  1. #1
    Player
    Khemorex's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    558
    Character
    Khalindra Nela
    World
    Cerberus
    Main Class
    Gladiator Lv 90
    i hate megaservers ^^, i prefer to have only 1 instance of limsa lominsa , rather then going through 99 instances of limsa lominsa to find a friend ^^

    MegaServers dont solve the problem , they just create more random players who dont talk to each other
    (8)

  2. #2
    Player
    Sarevok_Thordin's Avatar
    Join Date
    Mar 2017
    Posts
    446
    Character
    Sarevok Thordin
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Khemorex View Post
    i hate megaservers ^^, i prefer to have only 1 instance of limsa lominsa , rather then going through 99 instances of limsa lominsa to find a friend ^^

    MegaServers dont solve the problem , they just create more random players who dont talk to each other
    GW1 allowed you to swap instances via a dropdown menu, GW2 allowed you to join their party then right click to join their instance.


    Megaservers or split servers, I'd personally go with megaservers than be stuck behind a paywall to see people.
    (1)

  3. #3
    Player
    Mirateski's Avatar
    Join Date
    Jun 2016
    Posts
    169
    Character
    Ar'telan Qin
    World
    Omega
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Sarevok_Thordin View Post
    GW2 allowed you to join their party then right click to join their instance.
    Theoretically.

    What actually happened was one party member went "Hey the world boss is up now" and you spent the next ten minutes being rejected from the instance, and god help you if you died mid-fight, because while it was SUPPOSED to save your place in that instance, it didn't always. Tequatl was hell on earth before HoT launched, I haven't played it afterwards.

    If ff14 did that I might just punch my laptop. I know 14 doesn't have so much of a focus on the open world as GW2 (hell it was basically all GW2 had, did it well though) but the instancing mechanic was honestly the worst part of that entire MMO, and I'm including the terrible "legendary" weapon RNG coinflip brigade and the 'fate' chain that was bugged so badly that you had to shout on the map you loaded into and hop between them to get into a chain that wasn't bugged, for a tiny chance of looting a very important item.
    (1)