Quote Originally Posted by Razen_Arghast View Post
Yes, but to deem them overpowered you need to be able to measure them against melee classes in PvP which we don't have yet and I bet won't have before 2.0. So?

No reason to not leave things as they were while we run on the faulty engine to avoid frustrating us all the time and simply implement the spellcasting changes together with PvP after 2.0 hits.

Unless you somehow consider casting-while-running makes Mages overpowered right now for our current PvE only content? I simply do not see that.
I couldn't even begin to imagine the sheer amount of QQ this suggestion would cause come release of 2.0 at least now you will be nice and ready for it and even more happy if they get rid of the delay. If they waited until the release of PvP to add a major change to play style for all mages people would explode.